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Production Log #20

June 26th, 2023
Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Simon Thommes
Beau Gerbrands

Lighting is moving forward! I've worked on 5 sequences this week, among them 010_intro and 020_tryout should be the closest to being signed off. In the renders you can see a lot of shading updates by Simon as well. I've also created a really simple add-on to make it easier to add Simon's hand drawn geo node lines into individual shots.

050_improvise.lighting.v001
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0:19

050_improvise.lighting.v001

040_downward.lighting.v002
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0:22

040_downward.lighting.v002

030_launch.lighting.v002
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0:08

030_launch.lighting.v002

020_tryout.lighting.v005
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0:49

020_tryout.lighting.v005

010_intro.lighting.v004
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0:27

010_intro.lighting.v004

Add-on for custom lines per shot
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1:40

Add-on for custom lines per shot

Simon Thommes
Simon Thommes Shading and FX

Last week I went back into shading, picking up a whole bunch of tasks that were piled up and that lighting was waiting on, so shading is now finally 'done'. Of course there will be some small things popping up but hopefully I can now fully focus on the FX!

Subtle Brush Detail
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Subtle Brush Detail

Rocket Final Shading Pass
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Rocket Final Shading Pass

Rim Color MIxing Change
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Rim Color MIxing Change

Iteration on Engine Smoke FX
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0:03

Iteration on Engine Smoke FX

Vivien Lulkowski
Vivien Lulkowski Art Director
Julien Kaspar
Beau Gerbrands

Clouds, clouds, clouds! And some paintovers for the enhanced reality effect and the red light situation.

To the moon matte painting
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To the moon matte painting

Enhanced chicken reality
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Enhanced chicken reality

Sky matte painting progress
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Sky matte painting progress

Matte painting setup reworked
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Matte painting setup reworked

Setup for sky matte painting
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Setup for sky matte painting

Sky key paintings

Sky key paintings

Colorscript Update

Colorscript Update

Red light situation quick paintover
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Red light situation quick paintover


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