This mini training series introduces the new material assets for Blender 5.2 and goes deeper into customizing them with different simple to advanced shader node techniques
Blender 5.2 introduced a set of material assets. These are useful out-of-the-box, but the true potential of them can be unlocked by customizing them to your exact needs.
This mini training series introduces the new material assets, shows how to use them and goes over different techniques to make custom materials by using them as a base.