Follow the latest updates and progress on Wing It!.
Lighting is moving forward! I've worked on 5 sequences this week, among them 010_intro and 020_tryout should be the closest to being signed off. In the renders you can see a lot of shading updates by Simon as well. I've also created a really simple add-on to make it easier to add Simon's hand drawn geo node lines into individual shots.
Last week I went back into shading, picking up a whole bunch of tasks that were piled up and that lighting was waiting on, so shading is now finally 'done'. Of course there will be some small things popping up but hopefully I can now fully focus on the FX!
Clouds, clouds, clouds! And some paintovers for the enhanced reality effect and the red light situation.
After animation has been finalized for 020_tryout, I transferred all the grease pencil animation over into the lighting files and adjusted its colors to fit the final renders. More effects have been added to give the shots their final polish.
I finally started working on the FX, starting out with speed lines, smoke trails and the engine fire. That will continue next week. Other than that I sat down to fix a bunch of things, mainly I looked at the biggest issues that we had with flickering outlines to get those to be more stable.
I painted away on an illustration for an upcoming announcement so there was less time for work on the movie, but I did start working on sky and cloud matte paintings this week.
this week animation team "finished" seq 020 and continued working on seq 010, 030 and 040