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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

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Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
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Project DogWalk
Interactive
Gold
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BCON24 Identity
Showcase
Fighting with Grease Pencil
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  • Wing It!
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Production Logs

Follow the latest updates and progress on Wing It!.

  • Sep 23
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Production Log #20

  • June 26th, 2023

Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Simon Thommes
Beau Gerbrands

Lighting is moving forward! I've worked on 5 sequences this week, among them 010_intro and 020_tryout should be the closest to being signed off. In the renders you can see a lot of shading updates by Simon as well. I've also created a really simple add-on to make it easier to add Simon's hand drawn geo node lines into individual shots.

050_improvise.lighting.v001

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0:19

050_improvise.lighting.v001

040_downward.lighting.v002

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0:22

040_downward.lighting.v002

030_launch.lighting.v002

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0:08

030_launch.lighting.v002

020_tryout.lighting.v005

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0:49

020_tryout.lighting.v005

010_intro.lighting.v004

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0:27

010_intro.lighting.v004

Add-on for custom lines per shot

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1:40

Add-on for custom lines per shot


Simon Thommes
Simon Thommes Shading and FX

Last week I went back into shading, picking up a whole bunch of tasks that were piled up and that lighting was waiting on, so shading is now finally 'done'. Of course there will be some small things popping up but hopefully I can now fully focus on the FX!

Subtle Brush Detail

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Subtle Brush Detail

Rocket Final Shading Pass

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Rocket Final Shading Pass

Rim Color MIxing Change

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Rim Color MIxing Change

Iteration on Engine Smoke FX

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0:03

Iteration on Engine Smoke FX


Vivien Lulkowski
Vivien Lulkowski Art Director
Julien Kaspar
Beau Gerbrands

Clouds, clouds, clouds! And some paintovers for the enhanced reality effect and the red light situation.

To the moon matte painting

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To the moon matte painting

Enhanced chicken reality

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Enhanced chicken reality

Sky matte painting progress

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Sky matte painting progress

Matte painting setup reworked

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Matte painting setup reworked

Setup for sky matte painting

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Setup for sky matte painting

Sky key paintings

Sky key paintings

Colorscript Update

Colorscript Update

Red light situation quick paintover

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Red light situation quick paintover


Production Log #19

  • June 5th, 2023

Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Beau Gerbrands

After animation has been finalized for 020_tryout, I transferred all the grease pencil animation over into the lighting files and adjusted its colors to fit the final renders. More effects have been added to give the shots their final polish.

020_tryout.lighting.v004

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0:49

020_tryout.lighting.v004


Simon Thommes
Simon Thommes Shading and FX

I finally started working on the FX, starting out with speed lines, smoke trails and the engine fire. That will continue next week. Other than that I sat down to fix a bunch of things, mainly I looked at the biggest issues that we had with flickering outlines to get those to be more stable.

Engine Fire - FX Asset File

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1:26

Engine Fire - FX Asset File

Speed Lines - FX Asset

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1:23

Speed Lines - FX Asset

Smoke Trails - FX Asset

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0:38

Smoke Trails - FX Asset


Vivien Lulkowski
Vivien Lulkowski Art Director
Julien Kaspar

I painted away on an illustration for an upcoming announcement so there was less time for work on the movie, but I did start working on sky and cloud matte paintings this week.

Preview - dome matte painting

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0:03

Preview - dome matte painting

Rocket flying low (Colorscript)

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Rocket flying low (Colorscript)

Sky dome matte painting

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Sky dome matte painting


Pablo Fournier
Pablo Fournier Animator
Rik Schutte
Mack Bo Ross

this week animation team "finished" seq 020 and continued working on seq 010, 030 and 040

040_downward.anim.v003

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0:22

040_downward.anim.v003

030_launch.anim.v003

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0:08

030_launch.anim.v003

020_tryout.anim.v011

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0:49

020_tryout.anim.v011

010_intro.anim.v001

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0:28

010_intro.anim.v001


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