How do I use the Eevee and the Cycles engine simultaneosly? (for the same output video) 1:24
Plus, I checked, changing the GPU back to CPU doesn't switch to showing the X, Y coordinates. And Yes, I had a default cube on the scene!... So , if you could explain this I would appreciate it!
then under Tiles it states 'Tiles X as 64 and Y as 64 . 'Other' as 'Herbert Spiral' , then Progressive Refine with a Box. How do I make adjustments if I don't see Tile size coordinates? It only shows the larger '2048'? Where is Tile Size adjustments located?
Hi. Ok I will attempt to explain: Under Quick Overview Cycles Render Engine. Then under Performance, Tiles. Following along I selected Cycles, GPU, Performance, Threads... [This is where Blender 3.0 is different from 2.8 Fundamentals Tutorial.] Blender 3.0 has 'Memory' with an box to check ' Use Tiling' and 'Tile Size' with '2048". 2.8 Fundamentals has Performance, Threads.....'Tiles'
Hi , I have a situation I need help with. It’s on this lesson. Before I explain my question, I need to know how to upload two photos to show what my issue is.
@Patty Hatfield Hi, there is no upload feature here in the comments. Probably best if you ask the question directly.
Thanks!
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