Follow the latest updates from the Blender Studio.
Today the Flamenco render management software officially enters Beta stage!
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An in-depth look into the production of the Snow Parkour Animation using Eevee.
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Rik shares an overview of the ongoing robot animation research, as part of Project Heist development.
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A blog post about thew new iteration of the Blender Studio Asset Pipeline.
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A new rig from the Blender Studio team, freely available for everyone.
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In this blog post Sybren Stüvel describes the current vision on Flamenco 3, with the intent to discuss this with anyone interested, get feedback, and improve the design.
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To be more transparent in our pre-production we are making our research more open.
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A whole host of new Shape Key based rigging workflows are possible in Blender 3.1 that were never possible before!
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Today the Blender Studio team is excited to announce Project Heist, a high-end cinematic experience.
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