Follow the latest updates from the Blender Studio.
Julien shares insights from the design process of Sprite Fright
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Julien shares his tips for character sculpting in film production, and lessons learned in Sprite Fright.
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Dive into procedural rigging with Demeter's new course on using the tool that was used to rig the last three open movies.
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Download the motion graphics source files for "Blender is..." and the features reel that we made for the official Blender 3.0 launch.
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Enjoy this behind the scenes look for the Sprite Fright short film by Blender Studio.
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At the end of the production we were facing a high level of noise in some of the key shots. This is how we handled the denoising.
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This article is a quick walkthrough of the Sprite Fright Edit Bundle.
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In this article we take a deep dive into the shot production files from Sprite Fright.
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In this article you will learn how Application Templates can turn Blender in to a media viewer.
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