Sequence 040_going_deeper was close to being finished in layout this week, so I went through the shot files and gave them a very quick lighting pass. The only snag was that after the pre-lighting had been completed, the framing and lenses were changed which required some last minute re-work.
Among other tasks, made a shard proposal for the sequences in the Abyss.
This week, i made the first pass previs for the first scene: 010_intro_mikassa. Got some small notes on it, but generally this will be the beginning of the film. So spoilers ahead! Be warned!
This week I worked more on Mikassa shading, started bringing together the light body version and the shards version of her and worked on integrating the functionality to draw on deforming geometry into our workflow.
This week I worked on layout for seq 90, when Mikassa is joining the whale after climbing up the abyss