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Stylized Rendering with Brushstrokes
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2023
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Production Log #43

  • March 4th, 2024

Andy Goralczyk
Andy Goralczyk Art Director

Sequence 040_going_deeper was close to being finished in layout this week, so I went through the shot files and gave them a very quick lighting pass. The only snag was that after the pre-lighting had been completed, the framing and lenses were changed which required some last minute re-work.

040_going_deeper lighting v002

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0:23

040_going_deeper lighting v002

040_going_deeper lighting v001

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0:22

040_going_deeper lighting v001


Hjalti Hjalmarsson
Hjalti Hjalmarsson Previs and Layout Artist

Among other tasks, made a shard proposal for the sequences in the Abyss.

Shard proposal

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0:52

Shard proposal


Rik Schutte
Rik Schutte Animation Lead

This week, i made the first pass previs for the first scene: 010_intro_mikassa. Got some small notes on it, but generally this will be the beginning of the film. So spoilers ahead! Be warned!

previs pass 010_intro_mikassa

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1:02

previs pass 010_intro_mikassa


Simon Thommes
Simon Thommes Technical Artist

This week I worked more on Mikassa shading, started bringing together the light body version and the shards version of her and worked on integrating the functionality to draw on deforming geometry into our workflow.

Scribble Buddy (Addon) - Draw Curves on Deforming Geometry

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1:11

Scribble Buddy (Addon) - Draw Curves on Deforming Geometry

Mikassa - Dynamic Expression Lines

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0:05

Mikassa - Dynamic Expression Lines

Mikassa - Shards and Light Body

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2:12

Mikassa - Shards and Light Body

Mikassa - Shards Assembled and Glow

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Mikassa - Shards Assembled and Glow


Pablo Fournier
Pablo Fournier Animator

This week I worked on layout for seq 90, when Mikassa is joining the whale after climbing up the abyss

090_joining_whale-layout.v001

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0:48

090_joining_whale-layout.v001


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