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Production Log #49

  • April 15th, 2024

Simon Thommes
Simon Thommes Technical Artist

Besides some involvement in Blender development I spend most of the time this week on making sure the light body version of Mikassa is merged properly into the character rig and a lot of performance optimization that needed to go along with that.

Mikassa Broken with Light Body

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Mikassa Broken with Light Body


Andy Goralczyk
Andy Goralczyk Art Director

Almost all shot of the showcase reel have some level of animation, so I was able to preview render most of them as they are being worked on. 220_storm got some lighting adjustments (but this scene is highly dependent on the sky and island backgrounds) I also worked on the set dressing of 250_whale.

250_whale-lighting-v002

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0:05

250_whale-lighting-v002

250_whale-lighting-v001

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0:05

250_whale-lighting-v001

240_abyss-lighting-v001

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0:14

240_abyss-lighting-v001

220_storm-lighting-v003

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0:05

220_storm-lighting-v003


Hjalti Hjalmarsson
Hjalti Hjalmarsson Previs and Layout Artist

Animated the three shots in sequence 220 (it's almost ready).

220-v003

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0:05

220-v003


Rik Schutte
Rik Schutte Animation Lead

blocked out two shot in the abyss, Mikassa is broken apart and is recollecting herself to get back up.

240_anim blocking

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0:06

240_anim blocking

first pass breaking down mikassa on the floor

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first pass breaking down mikassa on the floor


Pablo Fournier
Pablo Fournier Animator

this week i finished 260 and 250, both of them showcasing Mikassa and her interaction with the whale. Also i was in charge to try different animation approaches on the boat animation. I tried with the boat being animated on 1s (every frame), on 2s (problems of strobing because the camera is animated every frame) and finally animated on 2s but with the boat baked to the camera on the inbetweens, this allow us to keep the 2s feeling but instead the boat stays in the same part of the frame, so you dont have any strobing.

boat on 2s cam bake

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0:02

boat on 2s cam bake

boat on 2s

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0:02

boat on 2s

boat on 1s

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0:02

boat on 1s

250_edit_seq

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0:06

250_edit_seq

260_seq_edit02

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0:16

260_seq_edit02


  • Production Log #49
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