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Production Log #58

  • July 1st, 2024

Simon Thommes
Simon Thommes Technical Artist

This week I spent more time on experimenting with the different ways of implementing some additional brush stroke jittering to add more life to the picture and merge the style better with the ocean. This needed to be implemented in all the assets and shots and can now be tweaked on different levels for each individual shot.

Brush Stroke Jittering

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0:14

Brush Stroke Jittering

Brush Stroke Generation Based on Image Edge Detection

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0:47

Brush Stroke Generation Based on Image Edge Detection


Andy Goralczyk
Andy Goralczyk Art Director
Simon Thommes

Most of my time this week was spent on setting up a workflow that lets us paint over every single render with the geo nodes brush stroke tools AND in a non-destructive way. I made a bunch of scripts and a hook for our shot builder to enable this process. I've also uploaded a render of all the sequences with Simon's brush jittering effects.

265_breakdown_beach-lighting-v010

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0:09

265_breakdown_beach-lighting-v010

260_return-lighting-v006

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0:16

260_return-lighting-v006

250_whale-lighting-v006

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0:06

250_whale-lighting-v006

240_abyss-lighting-v005

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0:27

240_abyss-lighting-v005

230_sinking-lighting-v008

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0:17

230_sinking-lighting-v008

220_storm-lighting-v009

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0:06

220_storm-lighting-v009

210_sailing-lighting-v005

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0:16

210_sailing-lighting-v005


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