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Latest on Sprite Fright

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#12 - 07 September, 2020

  • Sept. 7th, 2020
This week on Sprite Fright

For your inspection: sketches of Sprite Fright’s establishing shot, showing the teens crossing a bridge into the sprites' forest world. Plus early Emily (Ellie) designs, and running/jumping/pointing with animator Pablo Fournier.

production log preview

Vivien Lulkowski
Vivien Lulkowski Concept Artist

Bridge_Paint_Friday.png

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Bridge_Paint_Friday.png

2_Bridge_Paint_Lines2.jpg

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2_Bridge_Paint_Lines2.jpg

1_Bridge_Paint_Lines.jpg

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1_Bridge_Paint_Lines.jpg

3_2e7ba587338e09cb7017a2616ce976d0.jpeg

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3_2e7ba587338e09cb7017a2616ce976d0.jpeg

phil_log_textures.jpg

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phil_log_textures.jpg

emilyactuallyasian3.jpg

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emilyactuallyasian3.jpg


Julien Kaspar
Julien Kaspar 3D Artist

Main Lineup Head Comparison

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Main Lineup Head Comparison

Main Lineup Added Victoria

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Main Lineup Added Victoria

Victoria Updated Blocking (Head)

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Victoria Updated Blocking (Head)

Victoria Updated Blocking

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Victoria Updated Blocking

051_sprite_sculpt_adjusted.mov

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051_sprite_sculpt_adjusted.mov

Ellie Old vs New

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Ellie Old vs New

Ellie Redesign #4 (Full Body)

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Ellie Redesign #4 (Full Body)

Ellie Redesign #4

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Ellie Redesign #4

Ellie Head Notes (Front)

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Ellie Head Notes (Front)

Ellie Head Notes (3 quarters)

Ellie Head Notes (3 quarters)

Ellie Head Notes (Profile)

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Ellie Head Notes (Profile)

Main Lineup Ellie Update

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Main Lineup Ellie Update

Ellie Redesign #3 (Full Body)

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Ellie Redesign #3 (Full Body)

Ellie Redesign #3

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Ellie Redesign #3

Ellie Redesign #2

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Ellie Redesign #2

052_sprite_sculpt_sphere.mov

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052_sprite_sculpt_sphere.mov

050_sprite_sculpt_original.mov

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050_sprite_sculpt_original.mov

Elder Sprite Sculpting #2

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Elder Sprite Sculpting #2

Ellie Redesign #1

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Ellie Redesign #1

Ellie Asian

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Ellie Asian

Ellie Asian (Lineup)

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Ellie Asian (Lineup)

Emily Old Head Closeup

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Emily Old Head Closeup

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Pablo Fournier
Pablo Fournier Animator

comp07.png

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comp07.png

comp06.png

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comp06.png

comp05.png

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comp05.png

comp04.png

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comp04.png

comp03.png

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comp03.png

comp02.png

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comp02.png

comp01.png

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comp01.png

runcycle01.mov

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runcycle01.mov

runcycle01.mov

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runcycle01.mov

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Simon Thommes
Simon Thommes 3D Artist

I worked on the procedural bark material with a variety of parameters to tweak it.

tree_bark_02.png

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tree_bark_02.png

tree_bark_01.png

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tree_bark_01.png


#11 - 31 August, 2020

  • Aug. 31st, 2020
This week on Sprite Fright

Some interesting comparisons: a static Phil versus a more dynamic Phil, a saturated bridge painting versus a high key bridge. In other words, a staple of great creative--constant iteration. Other examples from the same log: rigging a detachable sprite limb, and the progression of Elder Sprite.

production log preview

Vivien Lulkowski
Vivien Lulkowski Concept Artist

phil_log4.png

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phil_log4.png

phil_log2.png

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phil_log2.png

phil_log1.png

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phil_log1.png

Bridge2.png

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Bridge2.png

Bridge1.png

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Bridge1.png


Pablo Fournier
Pablo Fournier Animator

phil_walkcycle04.mov

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phil_walkcycle04.mov

phil_walkcycle03.mov

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phil_walkcycle03.mov

phil_walkcycle02.mov

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phil_walkcycle02.mov

phil_walkcycle01.mov

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phil_walkcycle01.mov

emily_walkcycle03.mov

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emily_walkcycle03.mov

emily_walkcycle04.mov

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emily_walkcycle04.mov

emily_walkcycle02.mov

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emily_walkcycle02.mov

emily_walkcycle01.mov

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emily_walkcycle01.mov


Demeter Dzadik
Demeter Dzadik Rigger

Sprites: Detachable Limbs (Experiment 2)

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Sprites: Detachable Limbs (Experiment 2)

Sprites: Detachable Limbs (Experiment 1)

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Sprites: Detachable Limbs (Experiment 1)

03_phil_with_emily_walk.mp4

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03_phil_with_emily_walk.mp4

CloudRig: Keyframe Baking (IK/FK)

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CloudRig: Keyframe Baking (IK/FK)

CloudRig: Keyframe Baking Fail (IK/FK)

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0:14

CloudRig: Keyframe Baking Fail (IK/FK)


Julien Kaspar
Julien Kaspar 3D Artist

Sprites Lineup

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Sprites Lineup

Main Lineup Added Sprites

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Main Lineup Added Sprites

Elder Sprite Sculpting #1 (Alt)

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Elder Sprite Sculpting #1 (Alt)

Elder Sprite Sculpting #1

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Elder Sprite Sculpting #1

Main Lineup T-Pose change

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Main Lineup T-Pose change

Phil Sculpting (Feet Top/Bottom)

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Phil Sculpting (Feet Top/Bottom)

Jay Shoes Closeup

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Jay Shoes Closeup

Jay Torso (Updated)

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Jay Torso (Updated)

Jay Sculpting (Updated)

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Jay Sculpting (Updated)

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#10 - 24 August, 2020

  • Aug. 24th, 2020
This week on Sprite Fright

Watch a sprite melt! Experience a terrifying chase! Quake at Phil’s rainbow sandals! In this installment: a load of drama, a ton of updates, and a mass of new design.

production log preview

Julien Kaspar
Julien Kaspar 3D Artist

Main Lineup Silhouettes

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Main Lineup Silhouettes

Main Lineup Sculpting Update #2

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Main Lineup Sculpting Update #2

Rex Sculpting #2 (Shoes)

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Rex Sculpting #2 (Shoes)

Rex Sculpting #2 (Head)

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Rex Sculpting #2 (Head)

Rex Double Collar Test

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Rex Double Collar Test

Rex Sculpting #2

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Rex Sculpting #2

Main Lineup Sculpting Update #1

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Main Lineup Sculpting Update #1

Jay Sculpting (Torso)

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Jay Sculpting (Torso)

Jay Sculpting (Face)

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Jay Sculpting (Face)

Jay Sculpting (Head)

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Jay Sculpting (Head)

Jay Sculpting (Total)

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Jay Sculpting (Total)

Phil Sculpting (Feet Tweak)

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Phil Sculpting (Feet Tweak)

Phil Sculpting (Tweaks combined)

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Phil Sculpting (Tweaks combined)

Phil Sculpting (Feet)

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Phil Sculpting (Feet)

Phil Sculpting (Messy hair v2)

Phil Sculpting (Messy hair v2)

Phil Sculpting (Messy hair v1)

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Phil Sculpting (Messy hair v1)

Phil Sculpting (Tweaks)

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Phil Sculpting (Tweaks)

Phil Sculpting (Nose shape)

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Phil Sculpting (Nose shape)

Phil Sculpting (Hands)

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Phil Sculpting (Hands)

Phil Sculpting (Update)

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Phil Sculpting (Update)

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Simon Thommes
Simon Thommes 3D Artist

While mainly still working on the procedural shading course, I made a quick test for the melting effect using shader displacement and dynamic paint.

melting_sprite_test.mp4

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melting_sprite_test.mp4


Vivien Lulkowski
Vivien Lulkowski Concept Artist

1_Nightshot_New_color_28_8_20.png

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1_Nightshot_New_color_28_8_20.png

t_emily_expressions_selected.png

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t_emily_expressions_selected.png

boulder_painting.jpg

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boulder_painting.jpg

sprites_single_clover.png

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sprites_single_clover.png

sprites_clover_design.png

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sprites_clover_design.png

Boulder designs

Boulder designs


Demeter Dzadik
Demeter Dzadik Rigger

CloudRig: Keyframe Baking (Hinge Toggle)

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CloudRig: Keyframe Baking (Hinge Toggle)

Overrides: Performance test!

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Overrides: Performance test!

CloudRig: Auto Rubber Hose (Sprite)

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CloudRig: Auto Rubber Hose (Sprite)

CloudRig: Auto Rubber Hose

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CloudRig: Auto Rubber Hose


Pablo Fournier
Pablo Fournier Animator

runtest06.mov

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runtest06.mov

runtest05.mov

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runtest05.mov


#9 - 17 August, 2020

  • Aug. 17th, 2020
This week on Sprite Fright

Ellie/Emily’s jacket gets a denim shader, various characters get a head sculpt, and the pipeline gets a handy addon that allows multiple artists to work on the same character...simultaneously...across different files.

production log preview

Simon Thommes
Simon Thommes 3D Artist

I took the denim shader and customized it more for the jacket. I also added seams to the shader and experimented with the size of the pattern.

emily_jacket_02.png

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emily_jacket_02.png

emily_jacket_02.png

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emily_jacket_02.png


Julien Kaspar
Julien Kaspar 3D Artist

Jay Hands Sculpting

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Jay Hands Sculpting

Jay Head Sculpting

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Jay Head Sculpting

Main Lineup Emily Sculpting

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Main Lineup Emily Sculpting

Phil Sculpting (Head)

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Phil Sculpting (Head)

Phil Sculpting

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Phil Sculpting

Rex Sculpting #1 (Hands)

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Rex Sculpting #1 (Hands)

Rex Sculpting #1

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Rex Sculpting #1

Rex Head Sculpt Update

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Rex Head Sculpt Update

Emily Turnaround Update

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Emily Turnaround Update

Emily Skirt Update

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Emily Skirt Update

Emily Wrist/Hands Update

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Emily Wrist/Hands Update

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Pablo Fournier
Pablo Fournier Animator

runtest02.mov

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runtest02.mov

runtest01.mov

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runtest01.mov


Demeter Dzadik
Demeter Dzadik Rigger

Pipeline Addon 2

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0:36

Pipeline Addon 2

Pipeline Addon 1

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0:26

Pipeline Addon 1


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