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Latest on Sprite Fright

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#8 - 10 August, 2020

  • Aug. 10th, 2020
This week on Sprite Fright

A treasure trove of early concept art, plus a look at the origins of what will become one of Sprite Fright’s key images here on the Cloud: a sprite peeking over mushroom caps.

production log preview

Vivien Lulkowski
Vivien Lulkowski Concept Artist

Mushroom_paintover1.jpg

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Mushroom_paintover1.jpg

Nightshot8.jpg

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Nightshot8.jpg

oak7.jpg

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oak7.jpg

oak6.jpg

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oak6.jpg

oak5.jpg

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oak5.jpg

Nightshot7.jpg

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Nightshot7.jpg

Nightshot6.jpg

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Nightshot5.jpg

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Nightshot5.jpg

Nightshot4.jpg

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Nightshot4.jpg

oak4.jpg

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oak4.jpg

oak3.jpg

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oak3.jpg

oak2.jpg

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oak2.jpg

oak1.jpg

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oak1.jpg

Nightshot2.jpg

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Nightshot2.jpg

Nightshot3.jpg

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Nightshot3.jpg

Nightshot1.jpg

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Nightshot1.jpg

plants_notes.jpg

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plants_notes.jpg

emily_haircut_test.jpg

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emily_haircut_test.jpg

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Julien Kaspar
Julien Kaspar 3D Artist

Emily Outfit Tweaks

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Emily Outfit Tweaks

Emily Boots Polish

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0:04

Emily Boots Polish

Emily Torso Polish

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0:04

Emily Torso Polish

Emily Body vs Outfit

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Emily Body vs Outfit

Emily Arm Test (With Outfit)

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Emily Arm Test (With Outfit)

Emily Arm Test (Without Outfit)

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Emily Arm Test (Without Outfit)


Pablo Fournier
Pablo Fournier Animator

runcycle04_loop.mov

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runcycle04_loop.mov

runcycle05_loop.mov

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runcycle05_loop.mov

runcycle03_loop.mov

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0:03

runcycle03_loop.mov

runcycle02_loop.mov

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0:02

runcycle02_loop.mov

runcycle01_loop.mov

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0:03

runcycle01_loop.mov

01walkcycle05_loop.mov

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01walkcycle05_loop.mov

01walkcycle04_loop.mov

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0:02

01walkcycle04_loop.mov

01walkcycle03_loop.mov

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01walkcycle03_loop.mov

01walkcycle02_loop.mov

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01walkcycle02_loop.mov

01walkcycle01_loop.mov

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01walkcycle01_loop.mov

01walkcycle08.mov

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01walkcycle08.mov

01walkcycle07.mov

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01walkcycle07.mov

sprite03.png

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sprite03.png

sprite04.png

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sprite04.png

sprite02.png

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sprite01.png

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Simon Thommes
Simon Thommes 3D Artist

I made a procedural denim shader with an acid wash effect and assigned it to Ellie's jacket as a first test.

Denim Jacket

Denim Jacket

denim_jacket, back.png

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denim_jacket, back.png

basic_ground_shader.png

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basic_ground_shader.png

Denim Shader - Acid Wash

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Denim Shader - Acid Wash

Procedural Denim Shader - Test 1

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Procedural Denim Shader - Test 1


Andy Goralczyk
Andy Goralczyk Art Director

snail_notes.png

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snail_notes.png

Mushroom proof of concept

Mushroom proof of concept

emily_binoculars_feedback1.png

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emily_binoculars_feedback1.png

02__fungi_04.png

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02__fungi_04.png

02__fungi_03notes.png

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02__fungi_03notes.png

02__fungi_03.png

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02__fungi_03.png

02__fungi_02.png

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02__fungi_02.png

02__fungi_01.png

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02__fungi_01.png


Angela Guenette
Angela Guenette 3D Artist

Initial blocking of Ellie's Binoculars and the Snail from concept drawings and reference images.

Blocked Snail V1

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Blocked Snail V1

Blocked Binoculars to Ellie, scale comparison

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0:45

Blocked Binoculars to Ellie, scale comparison


Demeter Dzadik
Demeter Dzadik Rigger

CloudRig: Physics Chain

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0:23

CloudRig: Physics Chain


#7 - 03 August, 2020

  • Aug. 3rd, 2020
This week on Sprite Fright

Ellie/Emily’s initial designs by famed former Pixar artist Ricky Nierva. Also, a collection of plants and fungi. These assets included procedural elements, allowing variations to be created with a flick of the artist’s mouse.

production log preview

Demeter Dzadik
Demeter Dzadik Rigger

04_sprite_quick_rig.mp4

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0:25

04_sprite_quick_rig.mp4

CloudRig: Arbitrary Spine Length

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0:34

CloudRig: Arbitrary Spine Length

CloudRig: Multiple Spines

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0:19

CloudRig: Multiple Spines

CloudRig: Cyclic Chain

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0:21

CloudRig: Cyclic Chain


Ricky Nierva
Ricky Nierva Production Designer

200806_emily.jpg

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200806_emily.jpg

200730_sideponytail.jpg

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200730_sideponytail.jpg

200730_sideponytail_cut.jpg

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200730_sideponytail_cut.jpg

200803_drawover.jpg

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200803_drawover.jpg

200803_fannypack.jpg

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200803_fannypack.jpg


Andy Goralczyk
Andy Goralczyk Art Director

Environment Assets Render Overview

Environment Assets Render Overview

01__env_assets4.png

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01__env_assets4.png


Julien Kaspar
Julien Kaspar 3D Artist

Emily Outfit Adjustments

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Emily Outfit Adjustments


Francesco Siddi
Francesco Siddi Producer

03_code_quality.png

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03_code_quality.png

02_gsoc.png

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02_gsoc.png

00_bug_sprint.png

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00_bug_sprint.png

01_review.png

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01_review.png


#6 - 30 July, 2020

  • July 30th, 2020
This week on Sprite Fright

Emily/Ellie lets her hair down, Demeter automates some eyelids, and also explains the CloudRig on this helpful wiki.

production log preview

Julien Kaspar
Julien Kaspar 3D Artist

Emily Hair 4: Cut

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Emily Hair 4: Cut

Emily Hair 3: Side Ponytail

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0:04

Emily Hair 3: Side Ponytail

Emily Hair 2: Long

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Emily Hair 2: Long

Emily Hair 1: Utah Claw

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Emily Hair 1: Utah Claw

Emily Render Turntable (White)

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Emily Render Turntable (White)

Emily Render Turntable

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Emily Render Turntable

Emily Render Test (Blured Backdrop)

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Emily Render Test (Blured Backdrop)


Demeter Dzadik
Demeter Dzadik Rigger

07_emily_neck_test.mp4

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0:22

07_emily_neck_test.mp4

CloudRig: Selection Sets!

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0:35

CloudRig: Selection Sets!

CloudRig: Rig Samples

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1:04

CloudRig: Rig Samples

CloudRig: Documentation!

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0:57

CloudRig: Documentation!

CloudRig: Auto Eyelids

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0:07

CloudRig: Auto Eyelids


Andy Goralczyk
Andy Goralczyk Art Director

env_assets2.png

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env_assets2.png


#5 - 20 July, 2020

  • July 20th, 2020
This week on Sprite Fright

Highlights include texture studies, lighting notes, and procedural fungi for easier vegetation generation. Also, former Pixar designer Ricky Nierva shares his sketches, references and early thoughts on Sprite Fright’s unique style.

production log preview

Andy Goralczyk
Andy Goralczyk Art Director

09__env_assets.png

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09__env_assets.png

Emily Hair Test (+Environment)

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Emily Hair Test (+Environment)

04__bark_stylization1.png

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04__bark_stylization1.png

09__fungi_procedural.mp4

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0:35

09__fungi_procedural.mp4

03__sf_tree_characters_notes1.jpg

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03__sf_tree_characters_notes1.jpg

02__sf_tree_jay10.png

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02__sf_tree_jay10.png

01__sf_tree_jay09.png

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01__sf_tree_jay09.png


Ricky Nierva
Ricky Nierva Production Designer

Show

Julien Kaspar
Julien Kaspar 3D Artist

Emily Sculpting #2 (Free Camera)

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0:39

Emily Sculpting #2 (Free Camera)

Emily Sculpting #2 (White Turnaround)

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Emily Sculpting #2 (White Turnaround)

Emily Sculpting #2

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Emily Sculpting #2


Simon Thommes
Simon Thommes 3D Artist

Emily Hair Test #2

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Emily Hair Test #2

Emily Hair Test #1

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Emily Hair Test #1


Demeter Dzadik
Demeter Dzadik Rigger

CloudRig: Sintel 3-hour rig

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1:52

CloudRig: Sintel 3-hour rig


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