I worked mainly on the visual development of the environment and interaction with the characters, as well as the tech we need to achieve what we want. This will continue in the coming weeks.
Spent the majority of the week modeling the interior of the rocket based on concepts from Vivien and directions from Rik.
The dog has an actually arguably usable face rig for the first time! Now it's time to do the same on the cat, while also iterating.
I focused on defining the colors and light in the cockpit further and did some paintovers to inform shading.
This week animation team continue working on the seq 020 and also testing the character rigs