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Anglerfish
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    Anglerfish - Final Image

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    Anglerfish - Concept Art

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    Anglerfish - .blend file

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  1. 01

    Introduction

    Free
  2. 02

    Initial blocking and sculpt

  3. 03

    Retopology

  4. 04

    Multires sculpting

  5. 05

    Scales stencil texture

  6. 06

    Quick rig

  7. 07

    Sculpting scales and more detail

  8. 08

    Small fish

  9. 09

    Lights and image composition

  10. 10

    UV unwrapping

  11. 11

    Texture painting

  12. 12

    Final adjustments

  13. 13

    Post processing

Workshop

Anglerfish
Assets keyboard_arrow_down
  1. insert_drive_file

    Anglerfish - Final Image

  2. insert_drive_file

    Anglerfish - Concept Art

  3. insert_drive_file

    Anglerfish - .blend file

Videos keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Initial blocking and sculpt

  3. 03

    Retopology

  4. 04

    Multires sculpting

  5. 05

    Scales stencil texture

  6. 06

    Quick rig

  7. 07

    Sculpting scales and more detail

  8. 08

    Small fish

  9. 09

    Lights and image composition

  10. 10

    UV unwrapping

  11. 11

    Texture painting

  12. 12

    Final adjustments

  13. 13

    Post processing

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Videos

Retopology

11th November 2019

info License: CC-BY
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Published by

Andy Goralczyk

Before we can start adding more detail with Multires, we need to create a cleaner mesh. Using face snapping and poly-by poly modeling I go through the laborious tasks of retopo-ing the mesh.

2 Comments

Join to comment publicly.

davida_silva

4th April 2020 - 06:06

Respect.

JbxFranck

19th November 2019 - 12:54

Hi sorry for the lame...is not there any automation processes for retopology in blender? Gracias thats a good tuto right were

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