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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Course
From Maya and Max to Blender
Assets
  1. Sports Car Free
  2. Sports Car Render
  3. Character: Clive
  4. Human Head
  5. Cycles Material Library
  6. Sample Rig
  7. Sculpted Head
01 - Getting Started
  1. 01

    Interface Tour

  2. 02

    Viewport Navigation

    Free
  3. 03

    Selection Tools

    Free
  4. 04

    Transform Tools

    Free
  5. 05

    Search

    Free
02 - Making Blender Work for You
  1. 01

    Interface Layout

    Free
  2. 02

    User Preferences

    Free
  3. 03

    Customize Hotkeys

    Free
03 - Mesh Modeling
  1. 01

    Adding & Removing Objects

  2. 02

    3D Cursor

  3. 03

    Object Mode vs. Edit Mode

  4. 04

    Mesh Selection Tools

  5. 05

    Object Snapping

  6. 06

    Mesh Snapping

  7. 07

    Extrude and Inset

  8. 08

    Bridge and Spin

  9. 09

    Bevel

  10. 10

    Loop Cuts

  11. 11

    Knife

  12. 12

    Vertex Connect

  13. 13

    Fill

  14. 14

    Welding and Collapsing

  15. 15

    Edge/Vertex Slide

  16. 16

    Modifiers

  17. 17

    Delete and Dissolve

  18. 18

    Smoothing

04 - UV Unwrapping
  1. 01

    Basics

    Free
  2. 02

    Modyfying UVs

  3. 03

    UV Sculpting

  4. 04

    UV Stitching

  5. 05

    Unwrap Modes

05 - Animation System
  1. 01

    Animation Editors

  2. 02

    Inserting/Removing Keyframes

  3. 03

    Keying Sets

  4. 04

    Armatures/Skeletons

06 - Materials, Lighting, and Rendering
  1. 01

    Camera

  2. 02

    Blender Internal

  3. 03

    Cycles

07 - Add-ons for Extra Functionality
  1. 01

    Dynamic Spacebar Menu

  2. 02

    Copy Attributes Menu

  3. 03

    Sun Position

  4. 04

    Rigify

08 - Working with Data and Importing Assets
  1. 01

    Objects vs. Data

  2. 02

    Linking and Appending

  3. 03

    Linking Groups

09 - Solving Common Problems and Tips for Success
  1. 01

    Modifier Stack Order

  2. 02

    Bad Scaling

  3. 03

    Inconsistent smooth shading

  4. 04

    Getting Blender Support

  5. 05

    Development Builds

  6. 06

    Submit Bug Reports

10 - Bells and Whistles
  1. 01

    Sculpting

  2. 02

    Smoke Simulation

  3. 03

    Compositor and Render Layer

  4. 04

    Texture Map Baking

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From Maya and Max to Blender

08 - Working with Data and Importing Assets

Report Problem

What if you already have data and external assets that you want to use? We'll walk you through getting it ready to go in the Blender software in these 6 videos.

Objects vs. Data
11:19

Objects vs. Data

Linking and Appending
7:18

Linking and Appending

Linking Groups
13:00

Linking Groups

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