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Venom's Lab 2 Teaser
1. Head Basics
2. Head Details & Body
3. Fine Tuning
Extra: Modeling a Dino Head
1. Tweaking Proportions
2. High Resolution Details
3. Baking Details into Normal Maps
1. Preparing the Mesh UV
2. Tweaking the UVs
3. Painting the Textures
Extra: More Painting Brushes
2b. Leg Rigging
4d. Eye Tracking
1. Base Hair Set-Up
2. Facial Hair Set-Up
3. Fluffy Chest
01. Cabeza Básica
Extra Painting Brushes Noaudio
24th September 2015
We'll begin with the eyes, nose, and overall shape of the head.
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16th April 2016 - 14:46
really nice workflow for polygon modelling and still relevant today. Some things i may choose to do differently for faster output with some of the newer features and even some of the older tools. But this is great, thanks !
17th April 2018 - 23:07
17th December 2020 - 18:34
Uff, just subscribed to blender cloud and am already really dissapointed that 5 year old videos are still relevant and that beginner courses feature artificialy "speedy" workflow.
12th April 2021 - 07:19
19th August 2016 - 22:07
It says the video file is not found.
15th October 2018 - 19:55
Really informative. Made it seem so simple! Thanks
30th October 2020 - 16:44
Hi, Francesco, thank you for the nice and informative tutorial! Since I am a beginner to modeling, I have a simple question. What is the importance of all the poligons being rectangles?