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Sculpting
Sept. 24th, 2015
License: CC-BYLet's apply to our sculpt the UV mapping we learned in the first Texturing lesson (so do that lesson first, if you haven't yet).
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This was a nice visit down memory lane, I was so used to baking maps in Cycles. Man do I feel old now, remember stumbling around in Blender internal render to bake maps.