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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Workshop
Cartoon Character Creation
Intro
  1. 01

    Venom's Lab 2 Teaser

English Videos
Concept
  1. 01

    Basic Concepts

Modeling
  1. 01

    1. Head Basics

    Free
  2. 02

    2. Head Details & Body

  3. 03

    3. Fine Tuning

  4. 04

    Extra: Modeling a Dino Head

Sculpting
  1. 01

    1. Tweaking Proportions

  2. 02

    2. High Resolution Details

  3. 03

    3. Baking Details into Normal Maps

Texturing
  1. 01

    1. Preparing the Mesh UV

  2. 02

    2. Tweaking the UVs

  3. 03

    3. Painting the Textures

  4. 04

    Extra: More Painting Brushes

Rigging
  1. 01

    2b. Leg Rigging

  2. 02

    4d. Eye Tracking

Fur
  1. 01

    1. Base Hair Set-Up

  2. 02

    2. Facial Hair Set-Up

  3. 03

    3. Fluffy Chest

Videos en Español
Concepto
  1. Conceptos Básicos
Modelado
  1. 01

    01. Cabeza Básica

    Free
  2. 02

    Modelling 02

  3. 03

    Modelling 03

Esculpido
  1. 01

    Sculpt 01

  2. 02

    Sculpt 02

  3. 03

    Sculpt 03

Pelo
  1. 01

    Fur 01

  2. 02

    Fur 02

  3. 03

    Fur 03

Texturizado
  1. 01

    Extra Painting Brushes Noaudio

  2. 02

    Texturing 01

  3. 03

    Texturing 02

  4. 04

    Texturing 03

Assets
  1. Koro
  2. Music
  3. Random Blends
Extras
  1. Teaser
  2. Mini Tutorials
  3. Silly Animation

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Francesco Siddi
Francesco Siddi Author
License CC-BY
Report Problem
Sculpting

2. High Resolution Details

Sculpting high resolution details using textured brushes.

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2 comments
Ciderfine
Ciderfine
Aug. 18th, 2017

I'm grateful you squeezed in a quick DIY gimp texture in this, I find Gimp to be a bit scary as I used to struggle with it years ago, so seeing a quick and easy texture map included in this lesson was very helpful for beating my old fears.

I find your guidance to be relaxing and inspiring! Also silly question but does the base geometry of a model determine how well a Texture can be applied in sculpt mode? I have up to 5 on mulitres and I'm still getting some strange derailments of even texture detailing.

mail-129
mail-129
Jan. 29th, 2021

@Ciderfine

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