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The game project of 2025 has officially started. Here's a quick look at what's ahead.
We examine a quick technique of using photographic plates to create lens dust specks in compositing. Download the free library!
Specific tips on avoiding subdivision issues on UV maps.
Let's look towards 2025 and the projects we'll be sharing.
Learn how to approach color scripting for your project by asking key questions and how we tackled the process for Coffee Run.
Some insight into packing, grouping and iterating over UV maps in our films.
Using Blender as a storytelling tool.
All of the gritty details of how the shard generation, deformation and rigging actually works under the hood.
Painting naturalistic, painterly clouds with the Brushstroke Tools Add-on.
A buff project from the mind of Pablico: discover how Cowboi came to life.
Let's catch up with character riggers from around the world who use CloudRig for their projects.
Find out how we created a fully animation-ready shattered character in Project Gold.