Generic penguin from "Caminandes: Llamigos"
Hi, I’m using the CH-Pinguino character and I’d like to scale the whole rig down without distorting the mesh. I’ve tried scaling in both Object and Pose Mode, and also applied transforms, but the mesh deforms or shrinks incorrectly.
What is the correct way to safely scale this character while keeping the proportions and rig working properly?
Thanks in advance!
@Muzamil Mughal thank you for contacting us. I have tried with both Blender 5.0 and 3.4 scaling the master bone and I don't have incorrect mesh deformation. You should not scale the rig down in Object Mode only in Pose Mode. I recommend trying to scale the character down using the master bone, let me know if this works.
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