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Character Rig

Proog

Proog v1

30th July 2019

info License: CC-BY movie Elephants Dream

Blender Version: 2.80

flag Report Problem

Published by

Andy Goralczyk

For Blender 2.8x Eevee and Cycles Render

Proog from "Elephants Dream"

Notes on how to use the character
  1. Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file
  2. Go to the Collections and select CH-Proog. Make sure "Instance Collections" is enabled. Press Enter.
  3. The Collection should appear instanced in the Viewport. Select it.
  4. Choose Object > Relations > Make Proxy...
  5. In the list, select RIG-Proog. If the model is too heavy, enable Simplify in the Render Settings.
  6. Pose the proxy armature to your liking and enjoy!

6 Comments

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David Domingues

5th November 2019 - 13:06

Archived

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hi, I'm trying to animate on this rig and it seems super old. Is there a way to enable IK and FK?

jamie kimamo

5th December 2021 - 17:47

Archived

@David Domingues  delete the rig from this character and then go to https://www.mixamo.com and get it rigged.

Abdullah khalid

12th April 2020 - 20:10

Hi I try to link it but nothing happened !!!

Abdullah khalid

12th April 2020 - 20:14

victor works but without hair, I don't know why !

Andy Goralczyk

15th April 2020 - 14:50

@abdullh_37 Hey, it's probably better to post these questions directly on the asset you're having problems with. That way we can better follow up on the issue. :)

Having said that, did you try to do this step mentioned in the description of Victor:

You can flip between his proxy hair and the actual particles using the HAIR_TOGGLE property on the properties bone.

Abdullah khalid

12th April 2020 - 21:43

No sorry I didn't focus in the notes it's work now but still victor without hair

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