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"As many eyes as humanly possible"

July 28th, 2025
Production Log preview

We start designing the background creatures as "One" gets finalized. Critter's rig is being tested rigorously by the animators. Meanwhile, two sets for the ending of the film start taking shape.

Julien Kaspar
Julien Kaspar 3D Artist

The focus was on 'One' and his eye region. But there was also plenty of other progress on his general design and fine tweaking of 'Critter'.

One - Eye Region Retopo #1
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One - Eye Region Retopo #1

One - Refined Eye Region
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0:52

One - Refined Eye Region

Hjalti Hjalmarsson
Hjalti Hjalmarsson Animator & Layout Artist

This week I tested the early version of Critter's rig as much a possible to give feedback. I went over the current version of the film and cherry-picked poses that felt important to try out and tried to replicate them with the rig. I also made some swimcycles using the rig, both calm and panicked.

Critter swimcycle - Panic 05
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0:01

Critter swimcycle - Panic 05

Critter swimcycle - Panic 04
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0:01

Critter swimcycle - Panic 04

Critter swimcycle - Panic 03
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0:01

Critter swimcycle - Panic 03

Critter swimcycle - Panic 02
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0:01

Critter swimcycle - Panic 02

Critter swimcycle - Panic 01
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0:02

Critter swimcycle - Panic 01

Critter swimcycle - Calm 06
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0:02

Critter swimcycle - Calm 06

Critter swimcycle - Calm 05
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0:08

Critter swimcycle - Calm 05

Critter swimcycle - Calm 04
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0:04

Critter swimcycle - Calm 04

Critter swimcycle - Calm 03
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0:02

Critter swimcycle - Calm 03

Critter swimcycle - Calm 02
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0:02

Critter swimcycle - Calm 02

Critter swimcycle - Calm 01
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0:02

Critter swimcycle - Calm 01

Critter poses 01 (rig testing)
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0:06

Critter poses 01 (rig testing)

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Vivien Lulkowski
Vivien Lulkowski Art Director
Julien Kaspar

I mostly worked on the design and sculpts of secondary creatures that populate the ice belt and did paintovers for One and Critter.

Critter - Inner Body Rough Sculpt
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Critter - Inner Body Rough Sculpt

Critter - Paintover for Shading
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Critter - Paintover for Shading

One - Eye paintover
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One - Eye paintover

Background Creatures - Rough Sculpt Designs
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0:57

Background Creatures - Rough Sculpt Designs

Background Creatures - Scribble Designs
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Background Creatures - Scribble Designs

Simon Thommes
Simon Thommes Technical Artist

I spent most of this week (besides fighting with bugs) working more on the shading of Critter. We're in the process of layering more and more elements to make the shading look painterly and nice.

Portal based Brushstrokes
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Portal based Brushstrokes

Critter- Animated Shading Test Render
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0:03

Critter- Animated Shading Test Render

Demeter Dzadik
Demeter Dzadik

More Critter, now and for the foreseeable future.

Eyelids attempt 3
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0:51

Eyelids attempt 3

Face Lattice
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0:44

Face Lattice

IK Limb Roots
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0:31

IK Limb Roots

Ears
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0:41

Ears

Eyelids attempt 2
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0:29

Eyelids attempt 2

Eyelids attempt 1
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0:37

Eyelids attempt 1

Andy Goralczyk
Andy Goralczyk Director

This week I was testing Critter's shading in the environment as well as blocking out various sets for the ending of the film. (Spoilers!)

Ice Belt - Shading with Critter
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0:14

Ice Belt - Shading with Critter

Underwater environment 01
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0:12

Underwater environment 01

Ocean Island environment 01
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0:05

Ocean Island environment 01


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