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Back into the Groove

Sept. 29th, 2025

The week after BCON25! Most of the team turned into a snot infested flu zombie horde and had to stay home. Hjalti, Pablico, Rik, Demeter and Julien heroically defied the virulent forces and kept crittering on!

Rik Schutte
Rik Schutte Animator

This week, after getting sick, recovering and back on my feet to the studio, I've managed to add a few more shots to sequence 060 'Dance' This sequence is almost done now, some small tweaks here and there. I've also added sequence 040 'Edge' which still need some back ground critters. Then move on the next one!

seq 040 'Edge' WIP
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0:23

seq 040 'Edge' WIP

singularity_seq060_WIP.mp4
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0:33

singularity_seq060_WIP.mp4

Julien Kaspar
Julien Kaspar 3D Artist

The last remaining character assets are being modeled and ready for rigging.

Closeup Tendril - Model (Size Reference)
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Closeup Tendril - Model (Size Reference)

Closeup Tendril - Model
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Closeup Tendril - Model

Critter Today - Re-modeled
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Critter Today - Re-modeled

Pablo Fournier
Pablo Fournier Animator

This week I worked on new shots on the seq 050 trying to set them up flowing the layout and later improving them by adding new animation beats and poses, still WIP I will be finish them next week.

050_0080-anim-v001
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0:02

050_0080-anim-v001

050_0070-anim-v002
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0:06

050_0070-anim-v002

050_0070-anim-v001
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0:06

050_0070-anim-v001

Hjalti Hjalmarsson
Hjalti Hjalmarsson Animator & Layout Artist

This week I focused on the 090 scene, making a rough version of Critter and the creatures swimming in the front of the swarm. I used mockup geometry for the swarm and used previs elements, pending the final props being ready.

090_0070 v002
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0:04

090_0070 v002

090_0060 v002
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0:03

090_0060 v002

090_0050 v002
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0:03

090_0050 v002

090_0040 v002
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0:03

090_0040 v002

090_0030 v003
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0:03

090_0030 v003

090_0030 v002
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0:03

090_0030 v002

090_0020 v002
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0:04

090_0020 v002


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