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Film Highlights
Singularity
2026
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2023
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2018
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100% rendered! (kinda)

Feb. 16th, 2026
Production Log preview

This week we prepped the last shots for the farm! The last missing puzzle pieces to render the ending (Spoilers!) were the underwater environment and evolved Critter. Now we move onwards to final compositing and colour grading.

Simon Thommes
Simon Thommes Technical Artist

This week I actually definitively wrapped up my work on Singularity, leaving only Andy to put on the finishing touches. My last tasks were all about the final shot of the film to add that last bit of visual fidelity.

Underwater Bubbles
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1:43

Underwater Bubbles

Critter Evolved - Shading
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Critter Evolved - Shading

Andy Goralczyk
Andy Goralczyk Director

This week I've been re-working the lighting of the last shots in 050_contact and sent everything to the render farm. In the meantime I've created a few compositing effects to add more drama and consistency to the shots.

100_blue - Compositing 001
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0:59

100_blue - Compositing 001

090_ignite Compositing 001
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0:37

090_ignite Compositing 001

080_fallback - Compositing 001
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0:25

080_fallback - Compositing 001

070_sunblast Compositing v001
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0:13

070_sunblast Compositing v001

060_dance - Compositing 001
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0:33

060_dance - Compositing 001

050_contact - Compositing 002
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0:41

050_contact - Compositing 002

030_panic - Compositing 002
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0:17

030_panic - Compositing 002

Painterly lens flare
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1:24

Painterly lens flare


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