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#1 Production Process

May 21st, 2025

In this production log, we will keep you updated throughout the development of the character. We will share our decision-making process, the tools we use, and the workflow we follow. The journey begins with concept art, modeling, and shading. From there, we will dive deeper into the technical aspects of the core of this project: facial rigging. Stay tuned to follow the project with new updates every week!

Rik Schutte
Rik Schutte Project Lead

This week we've been working on finetuning the character design of 'Storm'. From concept sketches, sculpting and tweaking, we've established the character in 3d form. Check out the content gallery for more visuals and the see the process of how the final design came to be.

Character sketch line up
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Character sketch line up

Storm sculpt render perspective
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Storm sculpt render perspective

Storm expression sheet
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Storm expression sheet


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