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After the basic fill layer setup, here is an introduction to the draw layer. The draw layer gives you precise control over the brush stroke placement and also provides tools for procedural generation to generate complexity from simple brushstroke inputs.
@Janet Standeford It sounds like you didn't create the brush stroke layer with the right object selected then. Try following the steps in the video exactly and it should work.
At 5:25 on the video can you spell out each step and where to locate the tools you are using? Did you use the keyboard delete? I am completely new to this and you go at a speed for intermediate users and things are not clearly defined enough. If you have a sheet giving each step in detail I would use that
@Simon Thommes
@Janet Standeford all of my keystrokes are visible in the bottom left corner. If you have trouble identifying each individual step you can adjust the video playback speed.
At 5:25 I click on Edit Brushstrokes, then I press A to select all curves and X to delete them.
Selecting and deleting all geometry of an object is something I would expect an intermediate user to do without problem though. So you might indeed want to familiarize yourself with Blender on a more beginner level first, if you have difficulty following.
Also, throughout, I had to use a grab workaround because I can click on something but not "select" the rocks with any visible sign. So the select, click on moss, then copy to selected does not work
@Janet Standeford There is probably something that you're not doing correctly then. You have to make sure to be in object mode to select different objects, that might be the reason you're having problems.
@Simon Thommes The overlay button was off. Gemini helped me find that.
Thank you so much for the Tutorial! Could you tell me how you got the menu on screen near the beginning and what you chose? I had that menu up once by accident and can't remember how to go back to it. It has different options surrounding the curser.
@Janet Standeford You have to be a bit more specific about what menu you mean. You can give me a timestamp when in the video it happens. But all my mouse and key inputs are also indicated in the bottom left, so you should be able to see it there.
Hi, how did you add brushstrokes to the background? (To the render Background? or HDRI
@David Garijo Riquelme The background is a procedural world shader. If you want to add actual brushstrokes in the world you could create a large sphere that the scene is inside.
Hey Simon! Thanks for this content!
I can't find the solution to this problem anywhere.. I am testing the workflow on a simple cube, subdivided with over 5k verts. It also has a UV map (Smart-UVed).
When I hit Draw and with the Brushtroke Draw tool I try to paint on the surface, the curves are not really snapping on its faces and therefore no strokes are displayed. They're usually at the back of the cube or beyond the mesh, even though the Mesh is selected in the outliner and I am trying to draw on it.
Have you ever experienced this before? If so, how did you get around it?
Thanks for your time!
@George Hrycko It sounds like there is something wrong with the draw tool and it might be using the default one instead.
Issues can be reported here: https://projects.blender.org/studio/blender-studio-tools
There you can attach screenshots/recordings/files and let me know the version of Blender and the add-on.
Like this, I don't know what is going wrong.
@Simon Thommes Damn you're fast at answering! Lemme quickly record this and add it on Git. Thanks!
Is there a way to delete a single brushstroke? For example I drew a few bushstrokes but then i dont like the placement of one of them. Can i delete it without undoing others?
@Max Pozderec Under the hood the addon just uses the regular curve capabilities of blender. When drawing, you are in curve edit mode and can use all the builtin features to move and edit the curves that make up the brushstrokes. To delete a single one, select one of the points of the curve, press ctrl+L to select the full curve and then X to delete.
Great workshop so far!
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