Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
01 - The Blender Interface
02 - Manipulating Objects
03 - Editing Shapes
04 - Using Modifiers
05 - Making 3D Text
06 - Exporting Your Model
07 - Vertex Coloring
08 - UV Unwrapping
09 - Texture Painting
10 - External Textures
11 - Baking Textures
12 - Scale & Measurements
13 - Making Your Object Manifold
14 - Checking Wall Thickness
15 - Fixing Wall Thickness
16 - Distorted Faces & Sharp Edges
17 - Overhangs And Support
18 - Making An Object Hollow
19 - Introduction
20 - Checking the Render
21 - Posing the Character
22 - Cleanup
23 - Baking & Hair
24 - Finishing & Exporting
Join Blender Studio for just €11.50/month and get instant access to all of our training and film assets!
Before you can use an Image texture in Blender you must unwrap your model into a 2D shape.
Join to leave a comment.
Join to leave a comment.