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Blender Studio Rigging Tools
CloudRig: Intro
  1. 01

    Introduction

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  2. 02

    Customization

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CloudRig: Component Types
  1. 01

    cloud_chain (Chain: Toon)

  2. 02

    cloud_fk_chain (Chain: FK)

  3. 03

    cloud_ik_chain (Chain: IK)

  4. 04

    cloud_limb (Limb: Generic)

  5. 05

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  6. 06

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  9. 10

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  10. 12

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  1. 01

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  2. 02

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Demeter Dzadik
Demeter Dzadik Author
License CC-BY
Report Problem
CloudRig: Component Types

cloud_chain (Chain: Toon)

In this video I go over the parameters of one of the most basic component types which a lot of other component types build on top of. This component creates a chain of stretchy bones and controls, that can have some variation on how it behaves.

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17 comments
enes
enes
Feb. 22nd, 2025

Please turn on the subtitle option for all videos. Please. My English level is not good.

Sorin Salcianu
Sorin Salcianu
Sept. 19th, 2024

I mean that i have made a cloud rig for one of my character is it possible if i use the same cloud rig on my other character With facial rig which i made from your youtube live cloud rig

Sorin Salcianu
Sorin Salcianu
Sept. 16th, 2024

hi sir i want to ask something abut cloud rig for snow you have make cloud rig is it possible if we use that for other character i have also make one rig for my character can it will be possible if i should that rig for more characters?

Demeter Dzadik
Demeter Dzadik
Sept. 17th, 2024

@Sorin Salcianu Sorry but I don't really understand the question. If the question is if you can re-use Snow's metarig for other characters, the answer is "sort-of". In Blender 3.6, most likely yes, but in 4.2, you would probably need to fix and tweak a number of things. I might do that in October.

kirollos george
kirollos george
April 8th, 2024

what is the operator to mirror constraints and drivers ?

Demeter Dzadik
Demeter Dzadik
May 22nd, 2024

@kirollos george Hey, sorry for the late response. The operator is simply called "Symmetrize". In latest CloudRig, this is now bound to a pie menu on the X key in pose mode.

MrMoneyBagz
MrMoneyBagz
Dec. 22nd, 2022

I'm enjoying watching this. But I have Blender 3.3.2, and a lot of these settings seem to have been moved or removed from where you are accessing them in the lesson. The interface doesn't have many of the options you're opening.

Demeter Dzadik
Demeter Dzadik
Dec. 22nd, 2022

@MrMoneyBagz Perhaps the "Advanced Mode" checkbox is disabled, so some of the more niche options are hidden. That checkbox was moved to a much more discoverable spot though, right below the bone's rigify type. Try enabling that!

crzrp
crzrp
May 28th, 2022

this is cool! great explanation! thanks! :D

Gabriel Argenis Pino Medina
Gabriel Argenis Pino Medina
April 28th, 2022

The tab "Rigify Type" dont appear in the Blender 3.1.2

Demeter Dzadik
Demeter Dzadik
May 2nd, 2022

@Gabriel Argenis Pino Medina Hey, are you sure you're not selecting a bone on the generated rig? It won't appear there. Otherwise, can you check if this only happens when CloudRig is installed or with Rigify in general? If it's only with CloudRig, can you make sure you're using the correct version on the Releases page of the GitLab?

Show more replies
fu233
fu233
May 15th, 2022

@Gabriel Argenis Pino Medina you have to find the tab in pose mode.

1uckysh00v
1uckysh00v
March 29th, 2022

Thank you for clear explanation and Demeter Dzadik's hard works.

Satish Goda
Satish Goda
March 12th, 2022

Brilliant overview. Thank you Demeter.

Steven Goodman
Steven Goodman
Dec. 16th, 2021

Great in-depth explanation. I learned so much after struggling with controls and bendy bones for months.

ti ta
ti ta
Archived Show comment Dec. 9th, 2021

no voice?

Demeter Dzadik
Demeter Dzadik
Archived Dec. 9th, 2021

@ti ta Thanks, should be fixed!

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