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CloudRig: Features
Oct. 22nd, 2021
License: CC-BYCloudRig provides a bit more granular of a system for organizing your bones into different bone groups and bone layers than base Rigify, and it also handles selection sets differently.
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7 comments
good morning, I've searched everywhere but I can't find a way to select multiple selection sets of the rig at the same time, for example both legs or arms without having to make other selection sets that include the 2 legs, thanks for all
Hi Demeter! My Selection Sets are disappearing when I regenerate the rig. Are they preserved only for CloudRig? I'm using Rigby system on version 3.3.1.
@Julio Cargnin Pereira Yes, the SelectionSet preservation is a CloudRig feature, I'm not sure if there are plans to include it in Rigify.
@Demeter Dzadik I approached you at bcon22 and requested a couple of quality of life improvements to be pushed into rigify from cloundrig. You listened me and appreciated that! I met Nathan as well and he was so attentive (great guy!)! But it seems not of you are in charge to make these improvements to rigify to happen... I'm still looking for the right guy to poke (haha). Also both of you comically declare to hate these rigging systems you've created for Blender... but it is what it is so I'll be poking around.
Yes, it was very successfully communicated. Thank a lot Demeter.
Hi, Thank you for the video documentation. It was very helpful. I some time face an issue. When I delete a custom bone group on generated rig, they keep appeating after regeneration. Do you know how can I solve this? Thanks :)
@Utkarsh Agnihotri Yes, you want to delete them from the MetaRig.