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CloudRig: Rig Types
Sept. 17th, 2021
License: CC-BYIn this video I go over the parameters of one of the most basic rig types which a lot of other rig types build on top of. This rig creates a chain of stretchy bones and controls, that can have some variation on how it behaves.
You can get a written description of this rig type on the wiki.
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12 comments
what is the operator to mirror constraints and drivers ?
I'm enjoying watching this. But I have Blender 3.3.2, and a lot of these settings seem to have been moved or removed from where you are accessing them in the lesson. The interface doesn't have many of the options you're opening.
@MrMoneyBagz Perhaps the "Advanced Mode" checkbox is disabled, so some of the more niche options are hidden. That checkbox was moved to a much more discoverable spot though, right below the bone's rigify type. Try enabling that!
this is cool! great explanation! thanks! :D
The tab "Rigify Type" dont appear in the Blender 3.1.2
@Gabriel Argenis Pino Medina Hey, are you sure you're not selecting a bone on the generated rig? It won't appear there. Otherwise, can you check if this only happens when CloudRig is installed or with Rigify in general? If it's only with CloudRig, can you make sure you're using the correct version on the Releases page of the GitLab?
@Gabriel Argenis Pino Medina you have to find the tab in pose mode.
Thank you for clear explanation and Demeter Dzadik's hard works.
Brilliant overview. Thank you Demeter.
Great in-depth explanation. I learned so much after struggling with controls and bendy bones for months.
no voice?
@ti ta Thanks, should be fixed!