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Daniel  Martinez Lara
Daniel Martinez Lara Author
License CC-BY
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EasyRigging for Animators

3 Bones Arm #EasyRigging

Video https://vimeo.com/channels/1100385/174428931 in #EasyRigging channel Download the Blender last build to test it https://builder.blender.org/download/

Daniel M. Lara (Pepeland) twitter.com/pepeland facebook.com/pepeland3D

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3 comments
Jim Trim
Jim Trim
July 13th, 2016

Wow, this is amazing... so much life!! I really look forward to seeing and trying these bones in (especially) facial rigging. I remember a Tangled talk few years back, which showed this kind of interconnectivity/ affect and movement through the mesh, (through less bones!). You pull one cheek bone and the corner of the moth moves too, as would in real life if i'm right..... Yay:D Also very much looking forward to the full short:)

Daniel  Martinez Lara
Daniel Martinez Lara
July 13th, 2016

@Jim Trim: have you seen this? https://vimeo.com/channels/1100385/167102398 just a test

Show more replies
Jim Trim
Jim Trim
July 13th, 2016

@Daniel M. Lara (Pepeland): Yep, looks very cool. The bendy bones look very intuitive for shaping the eyebrows here especially. I find the mouth/cheek area tricky (takes time), when it comes to getting exaggerated extremes, like an 'oooooooo' / suckerfish mouth:), and the cheek/chin to also all flow nicely, together.

With the body, I guess it's a case of whether you want to go full out Transylvania or keep things somehwere, not too weird, inbetween.

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