Released in 2008. This classic training by William Reynish covers all aspects of computer-based character animation including workflow, acting, posing, keyframes, weight, walks & runs and overlapping action, through a series of video tutorials that are easy to follow and allow you to stop and start playback whenever you want.
The training has the following chapters:
- Blender 101, a great introduction to Blender (old, based on 2.47, but some concepts are the same)
- Workflow, overview of the process of animation.
- Rattline Bones, introduction to the free rigs.
- Get in Role, about rigging.
- Acting for Animators, learn how to make characters come alive.
- Posing, tips for sketching and planning.
- Keys and Breakdowns, about key frame managing.
- Weight, making your character more believable.
- Walk in the Park, walkcycle techniques.
- Run! Running cycles tips.
- Arc Enemy, learn to polish animation using arcs.
- Flip-Flop, getting rid of the robot-feel using overlapping actions.
- The Big Picture, a recap of all techniques.