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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Workshop
Creature Factory 2
01 - First steps
  1. 01

    Introduction

    Free
  2. 02

    A Quick Concept

  3. 03

    Base Mesh

02 - Sculpting
  1. 01

    Multires

  2. 02

    Dynamic Topology

  3. 03

    Detailing Hands and Feet

03 - Retopology
  1. 01

    Getting Started

  2. 02

    Order into Chaos

  3. 03

    Mouth and Teeth

  4. 04

    Arms, Feet, and Back

  5. 05

    Fixing Errors and Wrapping Up

04 - Finalizing the Mesh
  1. 01

    UV Unwrapping

  2. 02

    Baking and Displacing

  3. 03

    Fixing Eyes and Sockets

  4. 04

    Last Corrections

05 - Rigging
  1. 01

    Basic Bones

  2. 02

    Footroll Setup

  3. 03

    Palm Control

  4. 04

    Tidying Up

  5. 05

    Knee Target

  6. 06

    Finger Setup

  7. 07

    Eye Setup

  8. 08

    Mirroring Gruntwork

  9. 09

    Deformation and Weight Painting

  10. 10

    Eyeblink Shape Keys

  11. 11

    Custom Bone Shapes

  12. 12

    Fixing the Jaw

06 - Bump Map
  1. 01

    Simple Wrinkles

    Free
  2. 02

    Preparation and Skin Direction

    Free
  3. 03

    Creating a Stencil Texture for Scales

    Free
  4. 04

    Working with Stencil Textures

    Free
  5. 05

    Detailing the Head

    Free
  6. 06

    Mouth and Tongue

    Free
  7. 07

    More Details!

    Free
  8. 08

    Fixing Seams Artifacts

    Free
  9. 09

    Hands and Feet

    Free
  10. 10

    Fine Details and Finalizing

    Free
07 - Color and Specular Map
  1. 01

    Eyes

  2. 02

    Blocking Out the Body

  3. 03

    First Detail Pass

  4. 04

    Veins and Blood Vessels

  5. 05

    Baking the Final Color Map

  6. 06

    Specular Map

08 - Material Setup
  1. 01

    Body

  2. 02

    Eyes

09 - Final Render
  1. 01

    Turntable Light Setup

Assets
  1. Custom Brushes
  2. Artwork
  3. Files Free
Francesco Siddi
Francesco Siddi Author
  • Free
Download English Subtitles
Download .mp4   200.0 MB
License CC-BY
Report Problem
06 - Bump Map

Working with Stencil Textures

Adding a general level of detail with stencil textures by following the wrinkle patterns.

Join to leave a comment.

6 comments
Nicolas Fenix
Nicolas Fenix
July 23rd, 2016

Hi,

Any news about that ? Thanks for you help.

Nicolas

Neil Jenkinson
Neil Jenkinson
July 24th, 2016

@Nicolas Fenix: Hi,

I'm no expert but I agree with you I suspect the last 3 videos on this section

Simple Wrinkles Creating a Stencil Texture Working with Stencil Textures

Should come after the first one.

Neil

Show more replies
Nicolas Fenix
Nicolas Fenix
July 25th, 2016

Thanks a lot @Andy Goralczyk ! It's perfectly clear now. Even in the part 07 ! Sorry that I didn't figure it out by myselft lol.

Nicolas

Andy Goralczyk
Andy Goralczyk
July 25th, 2016

@Nicolas Fenix: Hey there! sorry for the confusion, for some reason the order of videos got mixed up. They should be in the correct order now.

Nicolas Fenix
Nicolas Fenix
July 25th, 2016

Thanks @Neil Jenkinson: ! You're probably right. Back then I thought, the transition between Simple Wrinkles and "Preparation and Skin .." would be hard to follow. But finally, it's maybe simply that order. Thanks !

Nicolas

Nicolas Fenix
Nicolas Fenix
June 22nd, 2016

Hi,

I think there's a problem with the order of the videos in this section (6 - bump map).

Maybe "Working with Stencil Textures" should come after "preparation and Skin direction". Or maybe a video is missing in second position ? Can't find out.

Anyway until here, it is a great tutorial. After hours of listening, the voice of Andy is hypnotising and relaxing :-)

Thanks !

Nicolas

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