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Introduction & copy-pasting
Names & Objects
Stuff on Lists
Collections: Mass-Rename of Objects
For vs. While
Your Own Operator
From Script to Add-on
Roast my Add-on
The Roast of Nature Clicker
Readability & Understandability
Render 10,000 OBJ files
Mass-Rename Bones & Vertex Groups
Rendering from 'all' angles
11th June 2020
Modal operators! In this provisionally final episode of Scripting for Artists, Sybren shows how to create operators that can stay running for a longer period of time.
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10th November 2020 - 21:43
I'd love to see a video that goes over the code for switching a rig from FK to IK. The "switcher" code exists on the Rain character but it is a bit hard to understand for me :)