Sometimes it can be tricky to get the computer to do exactly what you want, and it's a great victory when things finally work. It's tempting to move on to the next task at hand, but often it's better to look back and improve some things.
In this episode Sybren shows some techniques to reorganise code, with the aim of improving the readability & understandability.
has_bgmystery and the final flattening
This video was made using Blender 3.0 alpha.