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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
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Stylized Character Workflow

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Article
Course
Toon Character Workflow
1: Concept Art
  1. 01

    Intro

    Free
  2. 02

    Concept Art

  3. Archibald Concept
2: Modeling
  1. 01

    Blender Basics

    Free
  2. 02

    File Setup

  3. 03

    The Body

  4. 04

    The Head, Hat and Scarf P.1

  5. 05

    The Head, Hat, and Scarf P.2

  6. 06

    The Face P.1

  7. 07

    The Face P.2

  8. 08

    Shape Keys Mouth

3: Rigging
  1. 01

    Rigify Rigging P.1

  2. 02

    Rigify Rigging P.2

  3. 03

    Rigify Rigging P.3

  4. 04

    Weight Painting

  5. 05

    Face Rigging P.1

  6. 06

    Face Rigging P.2

  7. 07

    Scarf Setup

4: Shading
  1. 01

    The Toon Shader P.1

  2. 02

    The Toon Shader P.2

  3. 03

    The Outline - Backface Culling

  4. 04

    Tune Up

  5. 05

    Rendering

5: Animation
  1. 01

    Intro

  2. 02

    Basics of Animation in Blender

  3. 03

    Walk Cycle P.1

  4. 04

    Walk Cycle P.2

  5. 05

    Walk Cycle P.3

  6. 06

    Advanced Animation Dissection

Assets
  1. Archibald Free
  2. Archibald Concept Art

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Dillon Gu
Dillon Gu Author
License CC-BY
Report Problem
1: Concept Art

Archibald Concept

Here is the reference that I drew to make Archibald! Feel free to use this image to follow along.

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3 comments
Johannes Gouws
Johannes Gouws
April 25th, 2019

HI I wanted to know how did you draw your character like did you use a software or did you do it on blender cuse i was thinking of making my own character

fde101
fde101
July 28th, 2020

*@Johannes Gouws* You would use a 2D painting application for something like this - Krita, GIMP, Affinity Photo, Corel Painter, Clip Studio Paint, etc.

Show more replies
Dario Scaramuzza
Dario Scaramuzza
Dec. 30th, 2020

@Johannes Gouws if you like it can be done in Blender as well, using the 2d tool grease pencil, you can find good infos about it in blender cloud

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