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Training Highlights
Stylized Rendering with Brushstrokes
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Toon Character Workflow
1: Concept Art
  1. 01

    Intro

    Free
  2. 02

    Concept Art

  3. Archibald Concept
2: Modeling
  1. 01

    Blender Basics

    Free
  2. 02

    File Setup

  3. 03

    The Body

  4. 04

    The Head, Hat and Scarf P.1

  5. 05

    The Head, Hat, and Scarf P.2

  6. 06

    The Face P.1

  7. 07

    The Face P.2

  8. 08

    Shape Keys Mouth

3: Rigging
  1. 01

    Rigify Rigging P.1

  2. 02

    Rigify Rigging P.2

  3. 03

    Rigify Rigging P.3

  4. 04

    Weight Painting

  5. 05

    Face Rigging P.1

  6. 06

    Face Rigging P.2

  7. 07

    Scarf Setup

4: Shading
  1. 01

    The Toon Shader P.1

  2. 02

    The Toon Shader P.2

  3. 03

    The Outline - Backface Culling

  4. 04

    Tune Up

  5. 05

    Rendering

5: Animation
  1. 01

    Intro

  2. 02

    Basics of Animation in Blender

  3. 03

    Walk Cycle P.1

  4. 04

    Walk Cycle P.2

  5. 05

    Walk Cycle P.3

  6. 06

    Advanced Animation Dissection

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  1. Archibald Free
  2. Archibald Concept Art

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Francesco Siddi
Francesco Siddi Author
License CC-BY
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4: Shading

The Toon Shader P.1

In this tutorial, we will create a base black-and-white version of the toon-style material that we'll be reusing for the rest of the character.

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3 comments
Taylor A Kirkwood
Taylor A Kirkwood
July 20th, 2021

Man, I am so sad this doesn't apply to Blender 2.8. Could you guys please update this video? I bought my membership solely for this video. Thanks so much <3

Carmela Zabala
Carmela Zabala
June 15th, 2021

Is this lesson still applicable to Blender 2.8+? I can't seem to find where things are in the new version.

Lucy Locvan
Lucy Locvan
July 13th, 2018

LOVE the cute little critters in the background of the camera feed.

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