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Follow the latest updates from the Blender Studio.
To be more transparent in our pre-production we are making our research more open.
A whole host of new Shape Key based rigging workflows are possible in Blender 3.1 that were never possible before!
Today the Blender Studio team is excited to announce Project Heist, a high-end cinematic experience.
Today we are sharing Watchtower: an interactive film production management tool.
Advice learned from Set Dressing in film productions here at Blender.
Julien shares insights from the design process of Sprite Fright
Julien shares his tips for character sculpting in film production, and lessons learned in Sprite Fright.
Dive into procedural rigging with Demeter's new course on using the tool that was used to rig the last three open movies.
Download the motion graphics source files for "Blender is..." and the features reel that we made for the official Blender 3.0 launch.
Enjoy this behind the scenes look for the Sprite Fright short film by Blender Studio.
At the end of the production we were facing a high level of noise in some of the key shots. This is how we handled the denoising.
This article is a quick walkthrough of the Sprite Fright Edit Bundle.