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Follow the latest updates from the Blender Studio.
Julien shares the current workflow of layered sculpting for realistic expressions and poses in the Heist film production.
Today the Flamenco render management software officially enters Beta stage!
An in-depth look into the production of the Snow Parkour Animation using Eevee.
Rik shares an overview of the ongoing robot animation research, as part of Project Heist development.
A blog post about thew new iteration of the Blender Studio Asset Pipeline.
A new rig from the Blender Studio team, freely available for everyone.
In this blog post Sybren Stüvel describes the current vision on Flamenco 3, with the intent to discuss this with anyone interested, get feedback, and improve the design.
To be more transparent in our pre-production we are making our research more open.
A whole host of new Shape Key based rigging workflows are possible in Blender 3.1 that were never possible before!
Today the Blender Studio team is excited to announce Project Heist, a high-end cinematic experience.
Today we are sharing Watchtower: an interactive film production management tool.
Advice learned from Set Dressing in film productions here at Blender.