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Midge Sinnaeve
Midge Sinnaeve Author
License CC-BY
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7: Tech Tunnel

Advanced Modifier Modeling

Learn how to leverage Blender's modifier system to create complex mesh effects. The advantage of using techniques like these it that you can always go back and tweak the look of your meshes if need be.

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28 comments
Audrius Urvakis
Audrius Urvakis
Jan. 6th, 2022

Dynamic paint no longer works the way it is outlined in this tutorial, is there an updated version of this for 3.0?

Obiodunukwe Ebuka Francis
Obiodunukwe Ebuka Francis
July 23rd, 2022

@Audrius Urvakis I asked for the same thing. I wish he would do an update to this course.

Emmanuel
Emmanuel
May 5th, 2021

Hi!

Emmanuel
Emmanuel
May 5th, 2021

Is there a way to adjust the size of the noise in my dsplace modifier? Because When I scale up my cylinder on Y, even if I add sudivisions, the noise is stretch on the Y.

Midge Sinnaeve
Midge Sinnaeve
Aug. 9th, 2021

@Emmanuel Are you scaling in Edit or Object mode? To get a correct scale, it's best to scale everything in Edit Mode.

rabh.chr
rabh.chr
Jan. 30th, 2021

I'm using blender 2.91. Somehow when I add dynamic paint - canvas and set surface type to weight, the object doesn't turn blue. Do you know what I did wrong?

Midge Sinnaeve
Midge Sinnaeve
March 8th, 2021

@rabh.chr You're not doing anything wrong, the preview has been removed in 2.80+. I've been trying to get it back: https://blender.community/c/rightclickselect/1Cdbbc/

technology
technology
Sept. 1st, 2020

Thanks a lot for the tutorial. I have issues with the render i cant see the effect on the tunnel in renders. I am using Blender 2.83.5

Midge Sinnaeve
Midge Sinnaeve
Oct. 16th, 2020

*@technology* Colud you be a little more specific about what isn't working for you?

volkan ilhan
volkan ilhan
March 11th, 2020

Hi there I try to follow this tutorial with 2.82 and I have some issues about dynamic paint i couldn't extract the texture object from square. how can i solve this problem ?

matthewmbja
matthewmbja
Oct. 4th, 2019

Hey this is a great course so far! However i'm having trouble with the dynamic paint and rendering. I'm using 2.8 and there is no noticeable changes when applying the dynamic paint canvas to the tunnel...and as for rendering...well, either the cylinder shows, obscuring the tunnel itself or i lose all the mask gaps in render...

Claudio Manuel de Melo Marques
Claudio Manuel de Melo Marques
March 6th, 2020

*@matthewmbja* Hey Matthew, I am having the exact same problem that you. Have you ever solve this issue? Thanks in advance!!

Lberg
Lberg
Dec. 16th, 2018

it s not working for me. is it still up to date?

Midge Sinnaeve
Midge Sinnaeve
Feb. 13th, 2019

*@Lberg* Which version of Blender are you using? 2.80 is in a lot better shape nowadays and these techiniques should still work.

Antonin MANZI
Antonin MANZI
Aug. 7th, 2018

Hello when I put the cloud texture I do not have the same result as you. What should I do please ?

Midge Sinnaeve
Midge Sinnaeve
Aug. 17th, 2018

@Antonin MANZI: It might be down to scale. Try scaling the cloud texture up or down, and you should be able to get results that are closer. :)

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Midge Sinnaeve
Midge Sinnaeve
Sept. 7th, 2018

@Antonin MANZI: There should be a "Scale" control in the texture settings, unless I'm not understanding your question correctly?

Antonin MANZI
Antonin MANZI
Aug. 20th, 2018

@Midge Sinnaeve: I searched on the internet how to scale the cloud texture but all the tutorials show how we can scale the materials but not the textures. Can you tell about this please ? Thank You !

mldiom
mldiom
July 20th, 2018

the dynamic paint is not working for me, the brush does not leave any effect on the cube, did I miss a setting or something?

Midge Sinnaeve
Midge Sinnaeve
July 23rd, 2018

@mldiom: It's very dependent on a few things. Does your cube have sufficient subdivisions? And have you created the corresponding vertex group? Also, have a look at the order of your modifiers, sometimes shuffling them can help.

Lionel Caruana
Lionel Caruana
Dec. 24th, 2017

what a great use of dynamic paint. I never used it. It's time now ;)

Devon Vitkovsky
Devon Vitkovsky
Sept. 24th, 2017

How did you do the cube? That sort of object's pretty much all I've ever wanted to make, and for the life of me I can't seem to grasp how you got the fancy faux-curved-stepped-random-edges to materialize out of thin air. I was really bummed when I saw you've applied most of the modifiers. I have my guesses on how some of this stuff happened, but the mental jump just isn't happening.

Midge Sinnaeve
Midge Sinnaeve
Oct. 3rd, 2017

@nofewfudtefcity: The gist of it is as follows: Start with a Displace modifier on a subdivided cube with a Distorted Noise texture set to Cell Noise in both slots. This will give you sort of a "tech" look. I believe I then used a Remesh modifier on top of that set to Blocks which will give you a pixelated effect. Be sure to look through the production assets to grab the file and have a look the shading too.

I actually did a stream recently where I show a lot of these similar techniques which you can check out here: https://youtu.be/AcmMUkk_Tb8 The files for those are also available and you can have a look at them with all the modifiers, it's a pretty extreme example, but it shows how far you can push this type of workflow.

Jan van den Hemel
Jan van den Hemel
May 12th, 2017

About the assets for the tech tunnel: when I open it and so much as click on the cube, Blender quits. Any idea what causes this? I have 12Gb Ram, an Nvidia geforce 650M with 2Gb Ram, and 4 intel corei7 processors.

Midge Sinnaeve
Midge Sinnaeve
May 12th, 2017

@janvandenhemel: There's a lot of heavy geometry calculations going on. It might be that your GPU is having a hard time drawing the viewport with the amount of polygons. Once I find the time, I'll have a look at the file and see if I can optimize it.

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Midge Sinnaeve
Midge Sinnaeve
June 16th, 2017

@janvandenhemel: Alright, no worries then. :) Thanks for the kind words and the update!

Jan van den Hemel
Jan van den Hemel
June 16th, 2017

@mantissa: Oh, sorry for the late reply - I was using the latest stable Blender at the time (2.78? ish?) I'm sure it was just a problem with my laptop, don't worry about it. Your work is very nice!

Midge Sinnaeve
Midge Sinnaeve
May 12th, 2017

@janvandenhemel: Just checked it out on my laptop which has a low power cpu and only integrated graphics and it opens just fine, so I'm a little stumped. Which version of Blender are you using?

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