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Re-targeting the body
Re-targeting the face
Baking the rig
The mesh deform cage
Refining cage deformation
Adding shapekeys to the cage
Weight painting the hands
Weight painting the face
Rigging extra objects
Understanding facial actions
Finishing facial actions
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You can join Blender Studio for €11.50/month and get access to all of our training & film content
Jan. 13th, 2016
With this 37-page-long introduction guide you'll be able to get started with BlenRig. Topics covered are:
Much more training material is coming, stay tuned!
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Very useful! I'm enjoying rigging with Blender.
Working through PDF today, love your Coding work man, Chimichangas on the house for you bro, looking forward to working with Blenrig with all my projects. Cheers
@billy_j_7: thanks! But there is very little coding work there, hehe, it's just bones and constraints :)
nice work !
As I go through the instructions, I'm finding that, not only do I match BlenRig to my model, but that BlenRig also informs how I build my model. I have gone back and re-meshed some facial areas to make more sense for animation.
I suspect this will, on some level, be an ongoing process. I can't imagine ever getting any of this 100% correct. I'm not sure there is such a thing, but that continuous need for improvement has certainly kept me interested and engaged with my project.
The introduktion guide in useful but contains not all features you need to build a fully Character. What is with the Lattices on the eyes / head and the toon Functions?
As are build there? Still comes as a tutorial?
I hope this is understandable, i cant good English.
@heisserteller: hi! Yes, the pdf is just a basic guide, all the other things you mention will be covered in the video tutorials that will soon be published
Che, Juan, Are there any plans to release the documentation in spanish? If there aren't, Do you mind about an unofficial translation?
Que haces @fed.berge: yes I have plans for doing that, but first I wanted to finish the video tutorials. Anyway, right now I'm out on vacations but as soon as I'm back I'll try to start translating the pdf on my spare time :D
@Juan Pablo Bouza: Nice. Vacaciones!
Hi Juan Pablo, amazing work with this addon, I just started to dig in the process. Just I quick question, the model your are using in this guide is available for use or download?
Hi @Mauricio Vega! Not right now, he seems to be too ugly for the Cloud :p. Let me finish with the video tutorials series I'm doing now and I'll see what I can do!
Or if you want, send me an email to jpbouza gmail and I could send you the file :)
Hey man, in regards of using the ready for animation rig, not the rigging process, are you going to continue polishing the interface and create documentation for it?, it has so many options it gets a bit overwhelming,
i've spent a day trying to figure out how to be able to move the master torso control but leaving the IK hands in place, and have had no luck... which makes me wonder, is it at all possible?
Lol @Luciano Muñoz:
Yes, there will be documentation about controls and a couple of extra things too. What you want is the HINGE option for the arms, it's a slider just beside the arms in the body rig picker.
In the meantime you can also watch the victor rig controls tutorial which is very similar to the latest BlenRig https://www.youtube.com/watch?v=LLzCSzfQe8A.
Here is when I updated the GUI also https://www.youtube.com/watch?v=ILguM8P5r0k
I am not sure about where to post a tutorial request, but I would be very interested in seeing a tutorial about creating a FlexRig with BlenRig.
Will we be able to see a video or documentation on creating a single rig that can be reshaped into different characters?
Yep, maybe on July I'll be able to do it. Got to finish publishing the rigging tutorials, and then I'll do a controls tutorials and also this FlexRig or secondary character creation tutorials :)
@Juan Pablo Bouza: Oh great. It's very much appreciated!
Love your work, i've learned so much from your tutorials!
New to blender should I use this for 2D rigs or this is overkill?
@inkplay.studio: This would be wayy overkill for 2d (but it really depends on what kinda 2d we are talking about here) Heck, This rig is sometimes overkill for 3d too! Since you are new i assume you haven't looked into rigify? simple(r) than blenrig.
@Pranavjit Virdi: Thanks for the reply I just want to rig a 2D face. Imo rigify might be overkill as well, but the default blender amateur and bones aren't exactly newbie friendly.
@inkplay.studio: yeah, tell me about it, if you search on google for "cut out animation tools: OR "COA tools" you will maybe find something that helps you, it is a free addon for 2d, but im not sure how it rigs. Anyway, there is always blenrartists forum and blender stackexchange to help you out, a face shouldn't be too big a monster to deal with. :)