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Re-targeting the body
Re-targeting the face
Baking the rig
The mesh deform cage
Refining cage deformation
Adding shapekeys to the cage
Weight painting the hands
Weight painting the face
Rigging extra objects
Understanding facial actions
Finishing facial actions
Vincent Timelapse 01
Vincent Timelapse 02
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In this series you will learn how to rig a character from beginning to end using BlenRig 5. The result will be a production ready character with full body and facial mechanics.