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Re-targeting the body
Re-targeting the face
Baking the rig
The mesh deform cage
Refining cage deformation
Adding shapekeys to the cage
Weight painting the hands
Weight painting the face
Rigging extra objects
Understanding facial actions
Finishing facial actions
Vincent Timelapse 01
Vincent Timelapse 02
May 18th, 2016
Final part of Vincent's rigging process by Juan Pablo Bouza, using BlenRig 5
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Hello Juan Pablo! Thanks a lot for the awesome tutorial. But what if I want to rotate sole around toe? What bone or may be set of bones should I use? Shift sole pivot point? Or there is another way?