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Course

Advanced Rigging
feed Course Overview
Rigging a Character keyboard_arrow_down
  1. 02

    Re-targeting the body

  2. 03

    Re-targeting the face

  3. 04

    Baking the rig

  4. 05

    The mesh deform cage

  5. 06

    Refining cage deformation

  6. 07

    Adding shapekeys to the cage

  7. 08

    Weight painting the hands

  8. 09

    Weight painting the face

  9. 10

    Rigging extra objects

  10. 11

    Body parameters

  11. 12

    Understanding facial actions

  12. 13

    Finishing facial actions

Timelapse keyboard_arrow_down
  1. 01

    Vincent Timelapse 01

    Free
  2. 02

    Vincent Timelapse 02

    Free
Posing Vincent keyboard_arrow_down
  1. insert_drive_file Vincent drunk pose visibility_off
  2. 02

    Posing Vincent

    Free
Documentation keyboard_arrow_down
  1. insert_drive_file BlenRig_5_Quick_Introduction_Guide.pdf visibility_off
Rig keyboard_arrow_down
  1. insert_drive_file BlenRig 5 for Blender 2.8 (V1.04) visibility_off
  2. insert_drive_file BlenRig 5 for Blender 2.7x (V1.02) visibility_off

Course

Advanced Rigging
Rigging a Character keyboard_arrow_down
  1. 02

    Re-targeting the body

  2. 03

    Re-targeting the face

  3. 04

    Baking the rig

  4. 05

    The mesh deform cage

  5. 06

    Refining cage deformation

  6. 07

    Adding shapekeys to the cage

  7. 08

    Weight painting the hands

  8. 09

    Weight painting the face

  9. 10

    Rigging extra objects

  10. 11

    Body parameters

  11. 12

    Understanding facial actions

  12. 13

    Finishing facial actions

Timelapse keyboard_arrow_down
  1. 01

    Vincent Timelapse 01

    Free
  2. 02

    Vincent Timelapse 02

    Free
Posing Vincent keyboard_arrow_down
  1. insert_drive_file Vincent drunk pose
  2. 02

    Posing Vincent

    Free
Documentation keyboard_arrow_down
  1. insert_drive_file BlenRig_5_Quick_Introduction_Guide.pdf
Rig keyboard_arrow_down
  1. insert_drive_file BlenRig 5 for Blender 2.8 (V1.04) Free
  2. insert_drive_file BlenRig 5 for Blender 2.7x (V1.02) Free

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Rigging a Character

Rigging extra objects

April 6th, 2016

info License: CC-BY
Report Problem
Juan Pablo Bouza
Juan Pablo Bouza Publisher

RIGGING EXTRA OBJECTS

Let's complete the skinning of the character by rigging the hair, teeth and other objects.

Learn how to add new bones to the rig and how to correctly parent them.

Join to comment publicly.

2 comments

Adam Temple
Adam Temple July 25th, 2018

Around 50 seconds you select one of the bones to add weights to the mesh, I can't seem to be able to select any of the bone.

(edit)I figured it out, the bones have to be in pose mode, I should have known it was one of the awful things about blenders weight paint mode

Eliseu Carvalho
Eliseu Carvalho Aug. 31st, 2020

I would like to know how to switch from edit mode to object mode while preserving the mesh changes made by bones as it is done in this video at 1:48:52. Please help me. Thank you!

https://www.youtube.com/watch?v=kVJwKaz3Gcc

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