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Re-targeting the body
Re-targeting the face
Baking the rig
The mesh deform cage
Refining cage deformation
Adding shapekeys to the cage
Weight painting the hands
Weight painting the face
Rigging extra objects
Body parameters
Understanding facial actions
Finishing facial actions
Vincent Timelapse 01
Vincent Timelapse 02
Posing Vincent
First part of Vincent's rigging process by Juan Pablo Bouza, using BlenRig 5
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Hi JPB. I built my character with the Blenrig5, but the 'HingArm' function is not working for my character hands when I try to freeze them.
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