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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Course
Geometry Nodes from Scratch
Basics
  1. 01

    Theory - Basics

    Free
  2. 02

    Example - Rock Generator

Data Structure
  1. 01

    Theory - Data Structure

  2. 02

    Example - Simple Rock Scattering

Fields
  1. 01

    Theory - Fields

  2. 02

    Example - Advanced Rock Scattering

  3. 03

    Example - Tree Generator

Attribute Propagation
  1. 01

    Theory - Attribute Propagation

  2. 02

    Example - Grass Tuft Generator

Extras
  1. 01

    Hair Assets in Blender 3.5

    Free
  2. 02

    Make Procedural Fur in Blender 3.5

    Free
  3. 03

    Simulation Nodes in Blender 3.6 LTS

    Free
  4. 04

    Node Tools in Blender 4.0

    Free
  5. 05

    Matrix Socket in Blender 4.2

    Free
  6. 06

    Interactive Node Tools in Blender 4.2

    Free
  7. 07

    Gizmos, For-Each Zone and more new Geometry Nodes features - Blender 4.3

    Free
Files
  1. Low Poly Assets
  2. Low Poly Example Scene
  3. Array Tools Free
  4. Doodle Cloud Free
  5. Spaceship Generator Free
  6. Geometry Components Demo
Geometry Nodes from Scratch

Geometry Nodes from Scratch

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Welcome to the brand new "Geometry Nodes From Scratch" training! In this series of videos you will get familiar with the fundamental concepts behind the popular Geometry Nodes system. This content has been created by Blender Studio artist Simon Thommes. Simon is also a member of the Geometry Nodes module.

Geometry Nodes as an addition to Blender's tool-set have massively vitalized its capabilities for procedural workflows. Learn everything you need to know about the fundamental concepts and workflows of Geometry Nodes, from playing with them for the first time to building elaborate procedural geometry generators.

While you are definitely encouraged to get started using and playing around with Geometry Nodes right away, the main focus of this course will be laid on truly understanding all the fundamental concepts to give you a solid foundation on which you can build your skill with practical experience.

To support the theoretical concepts with hands-on examples along the way will build up a little low-poly nature asset library. All the assets are created using geometry nodes generator that is built from scratch and using several parameters for customization.

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