hi,simon,do you have any idea of how they did this,they did this style completely in geo nodes,i tried for two weeks but still can not achieve it,could you give me some advices?Experimental 3D Animation and Character Model | THE LINE EXPERIMENTS | The Line Animation Studio
Simon Thommes
27th March 2023 - 10:40
@陈雨冬 took me a second to figure out what you meant. That looks really cool! I've seen that studio before. As the brush strokes include the shading and shadows, my guess would be that they are doing an initial render pass and then vectorize the result to use as curves with a geometry nodes setup.
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陈雨冬
25th March 2023 - 12:21
hi,simon,do you have any idea of how they did this,they did this style completely in geo nodes,i tried for two weeks but still can not achieve it,could you give me some advices?Experimental 3D Animation and Character Model | THE LINE EXPERIMENTS | The Line Animation Studio
Simon Thommes
27th March 2023 - 10:40
@陈雨冬 took me a second to figure out what you meant. That looks really cool! I've seen that studio before. As the brush strokes include the shading and shadows, my guess would be that they are doing an initial render pass and then vectorize the result to use as curves with a geometry nodes setup.
陈雨冬
27th March 2023 - 17:40
@Simon Thommes thank you!! i will try it.