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Course

Geometry Nodes from Scratch
feed Course Overview
Basics keyboard_arrow_down
  1. 01

    Theory - Basics

    Free
  2. 02

    Example - Rock Generator

Data Structure keyboard_arrow_down
  1. 01

    Theory - Data Structure

  2. 02

    Example - Simple Rock Scattering

Fields keyboard_arrow_down
  1. 01

    Theory - Fields

  2. 02

    Example - Advanced Rock Scattering

  3. 03

    Example - Tree Generator

Attribute Propagation keyboard_arrow_down
  1. 01

    Theory - Attribute Propagation

  2. 02

    Example - Grass Tuft Generator

Files keyboard_arrow_down
  1. insert_drive_file Low Poly Assets visibility_off
  2. insert_drive_file Low Poly Example Scene visibility_off
  3. insert_drive_file Array Tools visibility_off
  4. insert_drive_file Doodle Cloud visibility_off
  5. insert_drive_file Spaceship Generator visibility_off
  6. insert_drive_file Geometry Components Demo visibility_off

Course

Geometry Nodes from Scratch
Basics keyboard_arrow_down
  1. 01

    Theory - Basics

    Free
  2. 02

    Example - Rock Generator

Data Structure keyboard_arrow_down
  1. 01

    Theory - Data Structure

  2. 02

    Example - Simple Rock Scattering

Fields keyboard_arrow_down
  1. 01

    Theory - Fields

  2. 02

    Example - Advanced Rock Scattering

  3. 03

    Example - Tree Generator

Attribute Propagation keyboard_arrow_down
  1. 01

    Theory - Attribute Propagation

  2. 02

    Example - Grass Tuft Generator

Files keyboard_arrow_down
  1. insert_drive_file Low Poly Assets
  2. insert_drive_file Low Poly Example Scene
  3. insert_drive_file Array Tools Free
  4. insert_drive_file Doodle Cloud Free
  5. insert_drive_file Spaceship Generator Free
  6. insert_drive_file Geometry Components Demo

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Files

Geometry Components Demo

May 24th, 2022

info License: CC-BY
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Simon Thommes
Simon Thommes Publisher

This is a file demonstrating the different geometry components all using the Suzanne model.

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3 comments

陈雨冬
陈雨冬 March 25th, 2023

hi,simon,do you have any idea of how they did this,they did this style completely in geo nodes,i tried for two weeks but still can not achieve it,could you give me some advices?Experimental 3D Animation and Character Model | THE LINE EXPERIMENTS | The Line Animation Studio

Simon Thommes
Simon Thommes March 27th, 2023

@陈雨冬 took me a second to figure out what you meant. That looks really cool! I've seen that studio before. As the brush strokes include the shading and shadows, my guess would be that they are doing an initial render pass and then vectorize the result to use as curves with a geometry nodes setup.

陈雨冬
陈雨冬 March 27th, 2023

@Simon Thommes thank you!! i will try it.

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