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Course

Geometry Nodes from Scratch
feed Course Overview
Basics keyboard_arrow_down
  1. 01

    Theory - Basics

    Free
  2. 02

    Example - Rock Generator

Data Structure keyboard_arrow_down
  1. 01

    Theory - Data Structure

  2. 02

    Example - Simple Rock Scattering

Fields keyboard_arrow_down
  1. 01

    Theory - Fields

  2. 02

    Example - Advanced Rock Scattering

  3. 03

    Example - Tree Generator

Attribute Propagation keyboard_arrow_down
  1. 01

    Theory - Attribute Propagation

  2. 02

    Example - Grass Tuft Generator

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    Low Poly Assets

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    Low Poly Example Scene

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    Array Tools

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    Doodle Cloud

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    Spaceship Generator

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    Geometry Components Demo

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Course

Geometry Nodes from Scratch
Basics keyboard_arrow_down
  1. 01

    Theory - Basics

    Free
  2. 02

    Example - Rock Generator

Data Structure keyboard_arrow_down
  1. 01

    Theory - Data Structure

  2. 02

    Example - Simple Rock Scattering

Fields keyboard_arrow_down
  1. 01

    Theory - Fields

  2. 02

    Example - Advanced Rock Scattering

  3. 03

    Example - Tree Generator

Attribute Propagation keyboard_arrow_down
  1. 01

    Theory - Attribute Propagation

  2. 02

    Example - Grass Tuft Generator

Files keyboard_arrow_down
  1. insert_drive_file

    Low Poly Assets

  2. insert_drive_file

    Low Poly Example Scene

  3. insert_drive_file

    Array Tools

    Free
  4. insert_drive_file

    Doodle Cloud

    Free
  5. insert_drive_file

    Spaceship Generator

    Free
  6. insert_drive_file

    Geometry Components Demo

Spaceship Generator

Files

Spaceship Generator

19th May 2022

info License: CC-BY Free
Download (914.8 KB)
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Published by

Simon Thommes

5 Comments

Join to comment publicly.

Logan Ball

29th May 2022 - 03:58

Could you explain what's going on at the beginning with the Cube --> Geometry to Instance --> Switch?  I'm still working on learning the nodes and when I bypass that it hasn't seemed to make a difference in outcome so far.  Thank you.

Simon Thommes

29th May 2022 - 12:50

@Logan Ball the idea of the modifier is to take an input collection of parts that are used.

Simon Thommes

29th May 2022 - 12:52

@Simon Thommes if that collection is not set/empty however, it should still work. So in that case I replace the collection geometry with a cube instance. The instance on points node is able to turn the cube into an instance by itself though. So it doesn't effectively make a difference if this node is added

Kim Bartholomew

2nd January 2023 - 07:18

I can't get it to work. What Blender is it for?

Simon Thommes

2nd January 2023 - 10:30

@Kim Bartholomew It works fine for me in Blender 3.1 and up

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