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Creating an eye.
Following along with Blender 4.0 and the principle of creation is amazing. Great work ^.^
I have found using the blender version in a tutorial the easiest way to follow. The older versions are all available. I keep multiple versions of blender as it just makes learning easier. Taking what you have learned to model in an older version of blender into the newest version of blender is fairly easy. There may be a few tools that require going to the web and looking up later because of interface changes in the newest version. Usually it's a fairly quick search.
. . . . .deleted the default cube. . . . . blaspheme.
These tutorials seem very useful, but as an absolute beginner, I cannot locate any of the tools you are using! It is a completely different version!
Pretty good.
Love this video, thank you for the details and steps! Definitely recommend newer users to learn the basics before getting into this. It's a huge learning curve
Is there a 2.90 version because most of the Settings moved to another place.
I cannot scrolling the side view (list of part this course) until reaches the end of the main page.
Is it necessary to turn triangles into quads? Or is it some optimization technique?
I followed along with Blender 2.82 yesterday. The majority of shortcuts mentioned in the video are still valid, save W for specials menu. The main difference, if you're using 2.8+, is left clicking instead of right-clicking for select and loop select. However, one can revert the key-bindings and select button to match the video by going to Blender Preferences->Keymap and using the Blender27X option from the Blender drop-down menu at the top.
You really need to update these videos. Useless if you use 2.81.
This video is painful to watch. It pods along and is hideously out of date.
Please make an update for 2.8! I get that the principles are the same, but the shortcuts in this vid are now out-of-date.
*@Scott Taylor* agreed using 2.8 alot of stuff has been changed with interface alone.
*@Scott Taylor* Only Change the Keymap to Blender 2.7* and all would be the same. I working in to Blender 2.49 - 2.79 - 2.83 2.90 and the shortcuts are the same in legacy Keymap. You can change it in the Splash window
These videos are useless to absolute beginners using 2.8. I have no idea where some of these old options are. The object tools menu seems to work differently now.
*@Hissatsu Neko* then learn basics first :) there are no shortcuts...
@laila.san "there are no shortcuts" following a video that talks about every quick key shortcut in an outdated version. The entire interface has been changed. I'm intermediate with Blender, and knew about some of the changes, but when the video said "just do this" and moved on, it was difficult for me to follow without having to find the new interface first.
@Hissatsu Neko Use F3 (or space, if that is your search hot key) and type in the name of the option you are short on.
This series cannot be watched on android browser
why are they using old version of blender
@peerfam010: There were old times... This training is from 2011.
There are so many questions this video lets unanswered. To start, why do you only explain the reason for the whole complex process in the end (catching light)? This makes it hard to understand many of the complex, in particular those sections where we are to work for ourselves. It would have been nice to get a short overview of what is to be modeled with an example picture.
Can you tell me why do you convert triangles to quads ?
*@Rémi Lavolée* in movies having quads is better for rendering and animation but for video games most engines prefer triangles if you bring in objects that have quads into video game engines like unreal or Unity they will actually triangulate them.
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