Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
01 - Head
02 - Ortho Body
03 - Ortho Hand
01 - Eyeball and Cornea
02 - Background Images
03 - Eye Socket Blocking
04 - Nose Blocking
05 - Mouth Blocking
06 - Eyeball Fitting
07 - Eye Socket Detailing
08 - Mouth Detailing
09 - Nose Detailing
10 - Cheek, Jaw, Forehead, Scalp
11 - Neck
12 - Shaping
13 - Ear
14 - Final Shaping
15 - Geometry Eyelashes
01 - Background Images
02 - Torso
03 - Pelvis
04 - Leg
05 - Arm
06 - Fingers
07 - Hand & Thumb
08 - Resting Pose
01 - Hair Base
02 - Hair Strands
01 - Pants
02 - Shirt
03 - Boot
04 - Masking under Clothing
05 - Shirt and Corset, Part 2
06 - Boot Detailing
07 - Corset Detailing
08 - Pants Finishing
01 - Wrap Up
You can join Blender Studio for €11.50/month and get access to all of our training & film content
Sept. 24th, 2015
Creating the basic mesh for a nose.
Join to comment publicly.
Hmmm....work fine for Me.
Have a look again She don't missplace anything.....She move the verties so it will look like the Picture.
If You wan't something to look like...You can't just extrude and make loopcut and expect to get Santa claus....:)
But what did I know I'm a Noob.....Cheers ...:)
Not too bad, but it would be far better and add much more valuable if there was some explanation to the thought process and planning before starting to build the model.
Right now its just "monkey see monkey do" so to speak move this, loopcut that, merge this and that.
I'm sure everyone will have a nice model in the end, but most will likely not become good/better modelers from watching this tutorial series, as its just ask you to repeatedly copy whats being done on the screen without telling you why, or addressing common pitfalls etc.
did you say left middle mouse button??
Horrible tutorial...not even half whats happening is explained. You keep scaling edges or move vertex all around the place because of miss placements. One of the worst tutorial !