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Course

Learn Character Modeling
feed Course Overview
Assets keyboard_arrow_down
  1. insert_drive_file Reference Images visibility_off
  2. insert_drive_file Blenderella Topology Markers visibility_off
  3. insert_drive_file Blenderella visibility_off
01. References keyboard_arrow_down
  1. 01

    01 - Head

  2. 02

    02 - Ortho Body

  3. 03

    03 - Ortho Hand

02. Head keyboard_arrow_down
  1. 01

    01 - Eyeball and Cornea

  2. 02

    02 - Background Images

  3. 03

    03 - Eye Socket Blocking

  4. 04

    04 - Nose Blocking

  5. 05

    05 - Mouth Blocking

  6. 06

    06 - Eyeball Fitting

  7. 07

    07 - Eye Socket Detailing

  8. 08

    08 - Mouth Detailing

  9. 09

    09 - Nose Detailing

  10. 10

    10 - Cheek, Jaw, Forehead, Scalp

  11. 11

    11 - Neck

  12. 12

    12 - Shaping

  13. 13

    13 - Ear

  14. 14

    14 - Final Shaping

  15. 15

    15 - Geometry Eyelashes

03. Body keyboard_arrow_down
  1. 01

    01 - Background Images

  2. 02

    02 - Torso

  3. 03

    03 - Pelvis

  4. 04

    04 - Leg

  5. 05

    05 - Arm

  6. 06

    06 - Fingers

  7. 07

    07 - Hand & Thumb

  8. 08

    08 - Resting Pose

04. Hair Geometry keyboard_arrow_down
  1. 01

    01 - Hair Base

  2. 02

    02 - Hair Strands

05. Clothing keyboard_arrow_down
  1. 01

    01 - Pants

  2. 02

    02 - Shirt

  3. 03

    03 - Boot

  4. 04

    04 - Masking under Clothing

  5. 05

    05 - Shirt and Corset, Part 2

  6. 06

    06 - Boot Detailing

  7. 07

    07 - Corset Detailing

  8. 08

    08 - Pants Finishing

06. Wrap Up keyboard_arrow_down
  1. 01

    01 - Wrap Up

Course

Learn Character Modeling
Assets keyboard_arrow_down
  1. insert_drive_file Reference Images
  2. insert_drive_file Blenderella Topology Markers
  3. insert_drive_file Blenderella
01. References keyboard_arrow_down
  1. 01

    01 - Head

  2. 02

    02 - Ortho Body

  3. 03

    03 - Ortho Hand

02. Head keyboard_arrow_down
  1. 01

    01 - Eyeball and Cornea

  2. 02

    02 - Background Images

  3. 03

    03 - Eye Socket Blocking

  4. 04

    04 - Nose Blocking

  5. 05

    05 - Mouth Blocking

  6. 06

    06 - Eyeball Fitting

  7. 07

    07 - Eye Socket Detailing

  8. 08

    08 - Mouth Detailing

  9. 09

    09 - Nose Detailing

  10. 10

    10 - Cheek, Jaw, Forehead, Scalp

  11. 11

    11 - Neck

  12. 12

    12 - Shaping

  13. 13

    13 - Ear

  14. 14

    14 - Final Shaping

  15. 15

    15 - Geometry Eyelashes

03. Body keyboard_arrow_down
  1. 01

    01 - Background Images

  2. 02

    02 - Torso

  3. 03

    03 - Pelvis

  4. 04

    04 - Leg

  5. 05

    05 - Arm

  6. 06

    06 - Fingers

  7. 07

    07 - Hand & Thumb

  8. 08

    08 - Resting Pose

04. Hair Geometry keyboard_arrow_down
  1. 01

    01 - Hair Base

  2. 02

    02 - Hair Strands

05. Clothing keyboard_arrow_down
  1. 01

    01 - Pants

  2. 02

    02 - Shirt

  3. 03

    03 - Boot

  4. 04

    04 - Masking under Clothing

  5. 05

    05 - Shirt and Corset, Part 2

  6. 06

    06 - Boot Detailing

  7. 07

    07 - Corset Detailing

  8. 08

    08 - Pants Finishing

06. Wrap Up keyboard_arrow_down
  1. 01

    01 - Wrap Up

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02. Head

01 - Eyeball and Cornea

Sept. 24th, 2015

info License: CC-BY
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Francesco Siddi
Francesco Siddi Publisher

Creating an eye.

Join to comment publicly.

23 comments

Hissatsu Neko
Hissatsu Neko July 21st, 2019

These videos are useless to absolute beginners using 2.8. I have no idea where some of these old options are. The object tools menu seems to work differently now.

laila.san
laila.san June 29th, 2020

*@Hissatsu Neko* then learn basics first :) there are no shortcuts...

Show more replies
Kathtalia
Kathtalia March 6th, 2021

@Hissatsu Neko Use F3 (or space, if that is your search hot key) and type in the name of the option you are short on.

Scott Taylor
Scott Taylor July 26th, 2019

Please make an update for 2.8! I get that the principles are the same, but the shortcuts in this vid are now out-of-date.

dustin.meyer.001
dustin.meyer.001 Oct. 22nd, 2019

*@Scott Taylor* agreed using 2.8 alot of stuff has been changed with interface alone.

Show more replies
Sergio Andrade Figueroa
Sergio Andrade Figueroa Sept. 11th, 2020

*@Scott Taylor* Only Change the Keymap to Blender 2.7* and all would be the same. I working in to Blender 2.49 - 2.79 - 2.83 2.90 and the shortcuts are the same in legacy Keymap. You can change it in the Splash window

Rémi Lavolée
Rémi Lavolée Oct. 27th, 2017

Can you tell me why do you convert triangles to quads ?

dustin.meyer.001
dustin.meyer.001 Jan. 12th, 2019

*@Rémi Lavolée* in movies having quads is better for rendering and animation but for video games most engines prefer triangles if you bring in objects that have quads into video game engines like unreal or Unity they will actually triangulate them.

Maximilian Brehm
Maximilian Brehm Nov. 25th, 2017

There are so many questions this video lets unanswered. To start, why do you only explain the reason for the whole complex process in the end (catching light)? This makes it hard to understand many of the complex, in particular those sections where we are to work for ourselves. It would have been nice to get a short overview of what is to be modeled with an example picture.

Yule Mayevsky
Yule Mayevsky Jan. 27th, 2020

You really need to update these videos. Useless if you use 2.81.

Miro Jaeger
Miro Jaeger Nov. 3rd, 2020

Is there a 2.90 version because most of the Settings moved to another place.

Jennifer Angelina Kersch
Jennifer Angelina Kersch Dec. 19th, 2020

Love this video, thank you for the details and steps! Definitely recommend newer users to learn the basics before getting into this. It's a huge learning curve

aaronisinjapan
aaronisinjapan June 22nd, 2021

These tutorials seem very useful,  but as an absolute beginner, I cannot locate any of the tools you are using! It is a completely different version!

David Gonzalez
David Gonzalez Sept. 19th, 2021

. . . . .deleted the default cube. . . . . blaspheme.

pat peer
pat peer Nov. 30th, 2017

why are they using old version of blender

Forgotten Fantasies
Forgotten Fantasies Nov. 30th, 2017

@peerfam010: There were old times... This training is from 2011.

dustin.meyer.001
dustin.meyer.001 Jan. 12th, 2019

This series cannot be watched on android browser

Will
Will Nov. 11th, 2019

This video is painful to watch. It pods along and is hideously out of date.

Graeme Anderson
Graeme Anderson Feb. 27th, 2020

I followed along with Blender 2.82 yesterday. The majority of shortcuts mentioned in the video are still valid, save W for specials menu. The main difference, if you're using 2.8+, is left clicking instead of right-clicking for select and loop select. However, one can revert the key-bindings and select button to match the video by going to Blender Preferences->Keymap and using the Blender27X option from the Blender drop-down menu at the top.

Timothy Pulliam
Timothy Pulliam Aug. 16th, 2020

Is it necessary to turn triangles into quads? Or is it some optimization technique?

Dodi Sitorus
Dodi Sitorus Oct. 27th, 2020

I cannot scrolling the side view (list of part this course) until reaches the end of the main page.

Matthew Elliott
Matthew Elliott April 4th, 2021

Pretty good.

Steve Cormier
Steve Cormier Sept. 30th, 2021

I have found using the blender version in a tutorial the easiest way to follow. The older versions are all available.  I keep multiple versions of blender as it just makes learning easier. Taking what you have learned to model in an older version of blender into the newest version of blender is fairly easy. There may be a few tools that require going to the web and looking up  later because of interface changes in the newest version. Usually it's a fairly quick search.

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