These videos are useless to absolute beginners using 2.8. I have no idea where some of these old options are. The object tools menu seems to work differently now.
laila.san
June 29th, 2020
*@Hissatsu Neko* then learn basics first :) there are no shortcuts...
*@Scott Taylor* Only Change the Keymap to Blender 2.7* and all would be the same. I working in to Blender 2.49 - 2.79 - 2.83 2.90 and the shortcuts are the same in legacy Keymap. You can change it in the Splash window
Rémi Lavolée
Oct. 27th, 2017
Can you tell me why do you convert triangles to quads ?
dustin.meyer.001
Jan. 12th, 2019
*@Rémi Lavolée* in movies having quads is better for rendering and animation but for video games most engines prefer triangles if you bring in objects that have quads into video game engines like unreal or Unity they will actually triangulate them.
Maximilian Brehm
Nov. 25th, 2017
There are so many questions this video lets unanswered.
To start, why do you only explain the reason for the whole complex process in the end (catching light)? This makes it hard to understand many of the complex, in particular those sections where we are to work for ourselves. It would have been nice to get a short overview of what is to be modeled with an example picture.
Yule Mayevsky
Jan. 27th, 2020
You really need to update these videos. Useless if you use 2.81.
Miro Jaeger
Nov. 3rd, 2020
Is there a 2.90 version because most of the Settings moved to another place.
Jennifer Angelina Kersch
Dec. 19th, 2020
Love this video, thank you for the details and steps! Definitely recommend newer users to learn the basics before getting into this. It's a huge learning curve
aaronisinjapan
June 22nd, 2021
These tutorials seem very useful, but as an absolute beginner, I cannot locate any of the tools you are using! It is a completely different version!
@peerfam010: There were old times... This training is from 2011.
dustin.meyer.001
Jan. 12th, 2019
This series cannot be watched on android browser
Will
Nov. 11th, 2019
This video is painful to watch. It pods along and is hideously out of date.
Graeme Anderson
Feb. 27th, 2020
I followed along with Blender 2.82 yesterday. The majority of shortcuts mentioned in the video are still valid, save W for specials menu. The main difference, if you're using 2.8+, is left clicking instead of right-clicking for select and loop select. However, one can revert the key-bindings and select button to match the video by going to Blender Preferences->Keymap and using the Blender27X option from the Blender drop-down menu at the top.
Timothy Pulliam
Aug. 16th, 2020
Is it necessary to turn triangles into quads? Or is it some optimization technique?
Dodi Sitorus
Oct. 27th, 2020
I cannot scrolling the side view (list of part this course) until reaches the end of the main page.
Matthew Elliott
April 4th, 2021
Pretty good.
Steve Cormier
Sept. 30th, 2021
I have found using the blender version in a tutorial the easiest way to follow. The older versions are all available. I keep multiple versions of blender as it just makes learning easier. Taking what you have learned to model in an older version of blender into the newest version of blender is fairly easy. There may be a few tools that require going to the web and looking up later because of interface changes in the newest version. Usually it's a fairly quick search.
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23 comments
These videos are useless to absolute beginners using 2.8. I have no idea where some of these old options are. The object tools menu seems to work differently now.
*@Hissatsu Neko* then learn basics first :) there are no shortcuts...
@Hissatsu Neko Use F3 (or space, if that is your search hot key) and type in the name of the option you are short on.
Please make an update for 2.8! I get that the principles are the same, but the shortcuts in this vid are now out-of-date.
*@Scott Taylor* agreed using 2.8 alot of stuff has been changed with interface alone.
*@Scott Taylor* Only Change the Keymap to Blender 2.7* and all would be the same. I working in to Blender 2.49 - 2.79 - 2.83 2.90 and the shortcuts are the same in legacy Keymap. You can change it in the Splash window
Can you tell me why do you convert triangles to quads ?
*@Rémi Lavolée* in movies having quads is better for rendering and animation but for video games most engines prefer triangles if you bring in objects that have quads into video game engines like unreal or Unity they will actually triangulate them.
There are so many questions this video lets unanswered. To start, why do you only explain the reason for the whole complex process in the end (catching light)? This makes it hard to understand many of the complex, in particular those sections where we are to work for ourselves. It would have been nice to get a short overview of what is to be modeled with an example picture.
You really need to update these videos. Useless if you use 2.81.
Is there a 2.90 version because most of the Settings moved to another place.
Love this video, thank you for the details and steps! Definitely recommend newer users to learn the basics before getting into this. It's a huge learning curve
These tutorials seem very useful, but as an absolute beginner, I cannot locate any of the tools you are using! It is a completely different version!
. . . . .deleted the default cube. . . . . blaspheme.
why are they using old version of blender
@peerfam010: There were old times... This training is from 2011.
This series cannot be watched on android browser
This video is painful to watch. It pods along and is hideously out of date.
I followed along with Blender 2.82 yesterday. The majority of shortcuts mentioned in the video are still valid, save W for specials menu. The main difference, if you're using 2.8+, is left clicking instead of right-clicking for select and loop select. However, one can revert the key-bindings and select button to match the video by going to Blender Preferences->Keymap and using the Blender27X option from the Blender drop-down menu at the top.
Is it necessary to turn triangles into quads? Or is it some optimization technique?
I cannot scrolling the side view (list of part this course) until reaches the end of the main page.
Pretty good.
I have found using the blender version in a tutorial the easiest way to follow. The older versions are all available. I keep multiple versions of blender as it just makes learning easier. Taking what you have learned to model in an older version of blender into the newest version of blender is fairly easy. There may be a few tools that require going to the web and looking up later because of interface changes in the newest version. Usually it's a fairly quick search.